C++ dll load delay or will string update on asm ?

05/01/2020 05:50 kankacık#1
Hey guys, i have problem with dll and my game.exe ip.
i was make ip check on c++ but dll doesn't read memory when start so i want the load dll after 10 sec. when i start game will load dll. this is possible ?

or will string or array of bytes updates on c++ ?
so if doesn't my first thing this is update game ip adress.

and sry for f* english.
05/01/2020 19:31 elmarcia#2
Quote:
Originally Posted by kankacık View Post
Hey guys, i have problem with dll and my game.exe ip.
i was make ip check on c++ but dll doesn't read memory when start so i want the load dll after 10 sec. when i start game will load dll. this is possible ?

or will string or array of bytes updates on c++ ?
so if doesn't my first thing this is update game ip adress.

and sry for f* english.
I think u need a good dll injector, in settings you can add a delay before injection (in ms). But this option isn't reliable if you want to distribute your dll because in some computers game will load slow and maybe it will fail too.
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Using a ready check routine in your dll is the best aproach