Question about AnimeCo

02/28/2010 07:32 pro4never#1
So I'm not and never have been a big fan of AnimeCo but portions of my existing source are based on it (combination of sword, animeco and my own work)

I know at least a few people here had fixed the freezing problem with Animeco, i was wondering if any of them could point me in the right way cause it appears I'm experiencing something similar (on a much less common scale)

What causes it? Any suggestions on fixing?

Right now I'm leaning towards monsters(spawn/attack/drop) as when I removed mob spawns there was no freezing at all for a prolonged amount of time (like 30 min with a few ppl messing around)

Hardly a definitive test but it certainly indicated that was the problem.

Anyways: I'm gonna look into it myself tomorrow but having been coding nearly all day I really would appreciate some help.

Thanks,
P4N
02/28/2010 13:24 Korvacs#2
Perhaps extend your test to a few hours to confirm its monster spawns. Then spawn 1 monster and see what it does?
03/19/2010 04:54 Cassiuss#3
only 1 person replied 0.o
03/19/2010 08:47 LegalConquer#4
Quote:
Originally Posted by Korvacs View Post
Perhaps extend your test to a few hours to confirm its monster spawns. Then spawn 1 monster and see what it does?
its not like that its very random! but its allways when a monster dies from playing with it a heck of a lot i beleive its monster.cs or the dmap.cs coz when it happens with me it was allways something on them lines.
but then again its so random it could be something to do with attack also and debug never picks up on anything.
03/19/2010 09:06 walmartboi#5
try { } catch { }
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everything.