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I cant guarantee that its undetected, dont use it on your main.Quote:
Is it a ban reason to use it?
It should be "," but yeah its still a little buggy. Ill try to update it soon and fix these issues and also let it auto detect your champ so you dont have to set up the windup yourself.Quote:
Tested it, works, but, it is a bit twitchy.
The whole 0,20-0,35 range works, but tends to give an error from time to time, something like "unhandled exception, range is in negative numbers" or something like that.
Is it dot or comma? maybe thats the issue.
But it is fantastic, it prioritizes enemy champs very well.
The "," comes in with certain numbers because the riot api displays the data in JSON format, u can install newtonsoftJSON from NuGet and deserialize the data to a struct.Quote:
I cant guarantee that its undetected, dont use it on your main.
It should be "," but yeah its still a little buggy. Ill try to update it soon and fix these issues and also let it auto detect your champ so you dont have to set up the windup yourself.
Yeah thats it although i thought i made something to handle this i now realized i had a typo which is why it didnt work. But since your method seems alot better ill use that one :DQuote:
The "," comes in with certain numbers because the riot api displays the data in JSON format, u can install newtonsoftJSON from NuGet and deserialize the data to a struct.