Developing from an Classic Source

03/19/2020 05:11 clock321#1
Hi guys,
i started with Redux 3.05 from pro4never, been trying to keep it closer to the old conquer we used to love, im very sure this gonna take me VERY MUCH time to make it even decent, and i would love to spend this time, developing mini-games and other concept of gameplay inside of conquer.

This forum helped me solve many of the mysteries i had about how the game really works when i just had 11 years or so. So i would like to try and deliver anything to this community, as im now switching from turbomachinery automation role to a software developer.

i plan to deliver an open website project with django, integrated with the source informations, and maybe some IOT stuff just for fun with the conquer client and source aswell.

If you have a better source, and want me to develop from it, instead of wasting time making redux better, or you wanna share troughts, feel free to contact me :handsdown:.

For now, i have to thanks pro4never and everyone in here, for his open source project, wich has a LOT of coding already, and i wouldnt ever have a chance to start my own project if it wanst his hardcoding all these proxy handlers, to keep it simple for me.
03/19/2020 21:42 darkhc#2
I think you can use the WorldConquer source is more advanced but is my opinion.
03/20/2020 02:57 pintinho12#3
Quote:
Originally Posted by darkhc View Post
I think you can use the WorldConquer source is more advanced but is my opinion.
Yep, if he's smart enough he can use the 5103 version which can be easily downgraded to a lower version and is almost complete, and is fully compatible with Conquer leaked 5065/5072 database.
03/20/2020 04:59 clock321#4
Quote:
Originally Posted by darkhc View Post
I think you can use the WorldConquer source is more advanced but is my opinion.
that would be great, can you point me where it is, i cant find it anywhere :p

*EDIT:
Pintinho12 himself gave me the link to it, if anyone need it
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