Hi, i'm making this thread to present a project I have been working on for around 1 or 2 months.
This project is named Moonlight
Moonlight aims to make NosTale .NET Application developer life easier by giving them access to a complete & easy to use API allowing them to interact with everything in the game it can be used with local client (injected .dll) or remote client (clientless).
All properties from Moonlight is observable so you can easily bind them to your WPF view without problem.
You can find the project here : [Only registered and activated users can see links. Click Here To Register...]
There is still a lot of work to do but it is progressing well, here is some kind of roadmap
This project is named Moonlight
Moonlight aims to make NosTale .NET Application developer life easier by giving them access to a complete & easy to use API allowing them to interact with everything in the game it can be used with local client (injected .dll) or remote client (clientless).
All properties from Moonlight is observable so you can easily bind them to your WPF view without problem.
You can find the project here : [Only registered and activated users can see links. Click Here To Register...]
There is still a lot of work to do but it is progressing well, here is some kind of roadmap
Quote:
Global Entity
- Local Client
- Remote Client
- I18n
Character
- Id
- Name
- Hp/Mp
- Map
- Position
- Level
Map
- Secondary data (reputation, dignity, production points, sp points etc...)
- Skills
- Familly
- Friends
- Equipment
- Inventory
Action
- Id
- Name
- Monsters
- Npcs
- Drops
- Players
- Portals
- Grid
- Move
- Attack
- Pick up
- Group
- Friend
- Inventory
- Minigame
- Shop
- Bazar