Job cave (gate's Opcodes + data)(help)

02/06/2020 22:17 slaintrax200#1
Well im looking for help with the gates looking for all data of the gates
seems every new gate has different data and its always different

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02/07/2020 03:30 JellyBitz#2
The looking is just a style, take a look :

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You can find it through spawn packets.
That solves your question? Wait, I'm not even sure what's the question :thinking:
02/08/2020 13:09 slaintrax200#3
Quote:
Originally Posted by JellyBitz View Post
The looking is just a style, take a look :

[Only registered and activated users can see links. Click Here To Register...]

You can find it through spawn packets.
That solves your question? Wait, I'm not even sure what's the question :thinking:
Not really because im looking for all the date of the portals seems like it changed every time and idk if they stop changing at some point

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02/09/2020 06:15 JellyBitz#4
As seems at the first two packets (I can't understand the rest because the timestamp not shown), it has nothing different from using a regular Teleport.

The only static teleport links that I know are from teleportbuildings <-> teleportlinks.txt like [Only registered and activated users can see links. Click Here To Register...] demostrates.
02/09/2020 16:21 slaintrax200#5
Quote:
Originally Posted by JellyBitz View Post
As seems at the first two packets (I can't understand the rest because the timestamp not shown), it has nothing different from using a regular Teleport.

The only static teleport links that I know are from teleportbuildings <-> teleportlinks.txt like [Only registered and activated users can see links. Click Here To Register...] demostrates.
firs two is the tp to job cave then the rest are anubis selket isis neith teleport data from different timestams
02/09/2020 20:40 JellyBitz#6
Quote:
As seems at the first two packets it has nothing different from using a regular teleport.
So you don't know how even works a regular teleport? :thinking:

Code:
uint UniqueID
byte TeleportType
...
CLIENT_TELEPORT_USE_REQUEST = 0x705A. Analysis.exe:
Code:
uint UniqueID
byte 2 // Static
uint DestinationID
Code:
uint UniqueID
byte 3 // Dynamic
byte Option
I recommend you using xBot if possible (Packet Analyzer+Game Info) to guess quickly this stuffs.