[Mini-Release] Sett Cs Set (M)

01/22/2020 22:34 Harvey'#1

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01/22/2020 23:33 LookAtTheFlower#2
WOW!
Thank you!
01/23/2020 08:13 IFlyffMc#3
Great! Thanks for this! :feelsgoodman:
01/23/2020 14:21 wlsska1764#4
Wow Thx!
01/23/2020 16:44 netHoxInc#5
I hate Sett. But 'ggwp' to the model, looks great, fits into Flyff and kept his characteristics.

Apart of all hate about Sett, 'this one' is lovely.

Cheers, net
02/07/2020 16:33 LookAtTheFlower#6
Hi i just wondering , how to set the "hat" inside Spec_item?
Thats what i did:
Code:
IK3_HAT	=	1	=	    SEX_MALE	4	3600000	=	=	=	=	PARTS_HAT=	1	=	PARTS_HAIR
But it looks like this:
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Thanks =]
02/07/2020 17:29 Naltalah#7
Quote:
Originally Posted by LookAtTheFlower View Post
Hi i just wondering , how to set the "hat" inside Spec_item?
Thats what i did:
Code:
IK3_HAT	=	1	=	    SEX_MALE	4	3600000	=	=	=	=	PARTS_HAT=	1	=	PARTS_HAIR
But it looks like this:
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Thanks =]
Change PARTS_HAIR to PARTS_HEAD, that should solve it
02/07/2020 19:22 LookAtTheFlower#8
Quote:
Originally Posted by Naltalah View Post
Change PARTS_HAIR to PARTS_HEAD, that should solve it
Work , good to know thank you :)
05/01/2020 05:01 DarkeSnake#9
wie genau fügt man das ganze ein ?
05/04/2020 00:08 Harvey'#10
Quote:
Originally Posted by DarkeSnake View Post
wie genau fügt man das ganze ein ?

defineItem.h
mdlDyna.inc
propitem.txt oder Spec_Item.txt

______________________

defineItem.h
Code:
#define II_ARM_M_SETT_CLOTH	[ID]
#define II_ARM_M_SETT_GLOVES	[ID]
#define II_ARM_M_SETT_SHOES	[ID]
#define II_ARM_M_SETT_HAT	[ID]
mdlDyna.inc
Code:
		"GenMatSuitbox"		II_ARM_M_SETT_CLOTH		       MODELTYPE_MESH "mSettUpper" 0  MD_NEAR 0  1.0f 0 1 ATEX_NONE 1
		"GenMatSuitbox"		II_ARM_M_SETT_GLOVES		       MODELTYPE_MESH "mSettHand" 0  MD_NEAR 0  1.0f 0 1 ATEX_NONE 1
		"GenMatSuitbox"		II_ARM_M_SETT_SHOES		       MODELTYPE_MESH "mSettShoes" 0  MD_NEAR 0  1.0f 0 1 ATEX_NONE 1
		"GenMatSuitbox"		II_ARM_M_SETT_HAT	      	   MODELTYPE_MESH "mSettHat" 0  MD_NEAR 0  1.0f 0 1 ATEX_NONE 1
propitem.txt oder Spec_Item.txt
Code:
17	II_ARM_M_sett_CLOTH		"Sett Upper (M)"	1	1	IK1_ARMOR	IK2_CLOTH	IK3_CLOTH	=	1	=	SEX_MALE	4	4	=	=	=	=	PARTS_CLOTH	=	1	PARTS_LOWER_BODY	=	1	=	=	=	1	=	=	1	1	_NONE	0	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	0	0	0	0	0	0	=	=	=	=	=	=	=	=	=	=	=	=	1	=	=	=	"""_upper.png"""	0	""""""	""	1	300	0	0	1	0	0	0	0	1	2	=	=	=	=	=	=	=	=	=	=	1	1	1	1	1	0	ITEM_GRADE_NORMAL	1	TYPE1_COSTUME	TYPE2_COSTUME_CLOTH	1	0
17	II_ARM_M_sett_GLOVES	"Sett Gloves (M)"	1	1	IK1_ARMOR	IK2_CLOTHETC	IK3_GLOVE	=	1	=	SEX_MALE	4	4	=	=	=	=	PARTS_GLOVE	=	1	=	=	1	=	=	=	1	=	=	1	1	_NONE	0	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	0	0	0	0	0	0	=	=	=	=	=	=	=	=	=	=	=	=	1	=	=	=	"""_hand.png"""	0	""""""	""	1	300	0	0	1	0	0	0	0	1	2	=	=	=	=	=	=	=	=	=	=	1	1	1	1	1	0	ITEM_GRADE_NORMAL	1	TYPE1_COSTUME	TYPE2_COSTUME_GLOVE	1	0
17	II_ARM_M_sett_SHOES		"Sett Shoes (M)"	1	1	IK1_ARMOR	IK2_CLOTHETC	IK3_SHOES	=	1	=	SEX_MALE	4	4	=	=	=	=	PARTS_BOOTS	=	1	=	=	1	=	=	=	1	=	=	1	1	_NONE	0	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	0	0	0	0	0	0	=	=	=	=	=	=	=	=	=	=	=	=	1	=	=	=	"""_foot.png"""	0	""""""	""	1	300	0	0	1	0	0	0	0	1	2	=	=	=	=	=	=	=	=	=	=	1	1	1	1	1	0	ITEM_GRADE_NORMAL	1	TYPE1_COSTUME	TYPE2_COSTUME_SHOES	1	0
17	II_ARM_M_sett_HAT		"Sett Hat M)"	1	1	IK1_ARMOR	IK2_CLOTHETC	IK3_HAT	=	1	=	SEX_MALE	4	4	=	=	=	=	PARTS_HAT	=	1	=	=	1	=	=	=	1	=	=	1	1	_NONE	0	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	0	0	0	0	0	0	=	=	=	=	=	=	=	=	=	=	=	=	1	=	=	=	"""_head.png"""	0	""""""	""	1	300	0	0	1	0	0	0	0	1	2	=	=	=	=	=	=	=	=	=	=	1	1	1	1	1	0	ITEM_GRADE_NORMAL	1	TYPE1_COSTUME	TYPE2_COSTUME_HAT	1	0
Das ganze ist nur ein Beispiel Code diese Variiert bei deinen Files eventuell daher nutze einfach ein Vorhanden Cs Set und ersetze die ID's

Code:
Ändere noch PARTS_HAIR zu PARTS_HEAD
05/07/2020 00:25 DarkeSnake#11
egal wie ich es einfüge er findet es net :D
FileName propItem.txt(5719) : II_ARM_M_sett_CLOTH Not Found. : II_ARM_M_sett_CLOTH "Sett Upper (M)" 1 1 IK1_ARMOR IK2_CLOTH IK3_CLOTH = 1 = S
05/07/2020 01:34 kevinkraus#12
Eintrag in der defineItem.h richtig?...

Hoffe du hast daran gedacht das [ID] durch eine ID zu ersetzen :'D
05/07/2020 04:42 DarkeSnake#13
JA alles gut ^^

nur das icon der Haare wird nicht angezeigt im invi
05/12/2020 00:56 Dein Verstand#14
Sieht echt nice aus. ♥
05/14/2020 16:39 Heitanio#15
Damn, its really cool!!!