Hi Someone know new packet for E_info ? if yes please reply thank you <3 :handsdown:
Thank you <3Quote:
e_info [old_arguments] [rune_counter] [? (0)] [nb_effect] [effect list EffectID.Specifier.Value.BuffID(default:0).Counter]
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Thank you <3
Thank you for your reply but I searched e_info args for this :
return $"e_info {(itemClass <= 2 ? 1 : 0)} {ItemVNum} {Rare} {Upgrade} {(IsFixed ? 1 : 0)} {Item.LevelMinimum} {Item.DamageMinimum + DamageMinimum} {Item.DamageMaximum + DamageMaximum} {Item.HitRate + HitRate} {Item.CriticalLuckRate + CriticalLuckRate} {Item.CriticalRate + CriticalRate} {Ammo} {Item.MaximumAmmo} {Item.SellToNpcPrice} {(IsPartnerEquipment ? $"{HoldingVNum}" : "-1")} {(ShellRarity == null ? "0" : $"{ShellRarity}")} {BoundCharacterId ?? 0} {ShellEffects.Count} {ShellEffects.Aggregate("", (result, effect) => result += $"{(byte)effect.EffectLevel}.{effect.Effect}.{(byt e)effect.Value}")}";
Since act7 update e_info for weapons & armor changed so I cannot right click on items when I add a shell (probably because of new shell system)
I did not found the good args. So if you have it, it would help me a lot thanks :slight_smile:
That it's working fine but here it does not works fully in bazard item depositQuote:
This is cuz of new packets done in bz and the client. Just work your way through. You have a Server, and also said that you are a Developer and now you seem speechless because its nothing like Session.Character.GiftAddQuote:
That it's working fine but here it does not works fully in bazard item deposit
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Players want it to be fixed and we don't have time to check it quickly enoughQuote:
This is cuz of new packets done in bz and the client. Just work your way through. You have a Server, and also said that you are a Developer and now you seem speechless because its nothing like Session.Character.GiftAdd
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You offered an unknown Man in the Internet a 1v1 irl in a Forum, in the next breath you wanna tell us how toxic the community is.Quote:
Players want it to be fixed and we don't have time to check it quickly enough
And if you have some problems go with me 1v1 in real hm ? and solve it like a man
Nevermind I only asked if someone wanted to share a fix but I see you're not able to. This only show how toxic is the community, you cannot ask something whitout be attacked I Fixed rc_blist packet and I won't give the fix because nobody helps so I won't help too. Please close
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no problem :) if you know who i am :) you dont say this ;)Quote:
You offered an unknown Man in the Internet a 1v1 irl in a Forum, in the next breath you wanna tell us how toxic the community is.
But, I'll accept your offer. Just tell me via pm when you are able to visit me in Stuttgart, Germany. I'll get us a fair fight so you can stand the man that u claimed to be.
PS: the blist Packet Fix is public..
I'm still waiting for you to send me a PM with informations.Quote:
XD you are here too yeeeeeey
so now we wait for your other friends from childhood
Just add the parameters I told you at the end of the returnQuote:
Thank you <3
Thank you for your reply but I searched e_info args for this :
return $"e_info {(itemClass <= 2 ? 1 : 0)} {ItemVNum} {Rare} {Upgrade} {(IsFixed ? 1 : 0)} {Item.LevelMinimum} {Item.DamageMinimum + DamageMinimum} {Item.DamageMaximum + DamageMaximum} {Item.HitRate + HitRate} {Item.CriticalLuckRate + CriticalLuckRate} {Item.CriticalRate + CriticalRate} {Ammo} {Item.MaximumAmmo} {Item.SellToNpcPrice} {(IsPartnerEquipment ? $"{HoldingVNum}" : "-1")} {(ShellRarity == null ? "0" : $"{ShellRarity}")} {BoundCharacterId ?? 0} {ShellEffects.Count} {ShellEffects.Aggregate("", (result, effect) => result += $"{(byte)effect.EffectLevel}.{effect.Effect}.{(byt e)effect.Value}")}";
Since act7 update e_info for weapons & armor changed so I cannot right click on items when I add a shell (probably because of new shell system)
I did not found the good args. So if you have it, it would help me a lot thanks :slight_smile: