Need help reverse engineering websocket messages

09/23/2019 21:29 |★|UnReaL#1
Hey guys, I play a game which uses a websocket to send data between the browser and the server.

Now I want to know, which message the browser sends, if I recruit troops for example, but all I see in Chromes DevTools is this binary data:

[Only registered and activated users can see links. Click Here To Register...]
Base64: AAAAILcGjaFCX0K1T1KSgMsK+ijC0tT4WUGvAxthMLHWqAMt

I took a look at the source code and found this:

[Only registered and activated users can see links. Click Here To Register...]

and that:

[Only registered and activated users can see links. Click Here To Register...]

which may be interesting functions. Also good to know: It seems to be a Unity3D WebGL game.

Would be awesome if someone could help me to "decrypt" the messages. I would also pay for the solution. Feel free to private message me on here or on Discord. Thank you!



09/23/2019 21:51 False#2
#moved
09/29/2019 21:35 Nickname.#3
Deleted after request sadly..