Picture Guide:
- Start some debugger and open fiesta.bin
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- Symbols tab, Change to fiesta.bin (double click on module -> fiesta.bin)
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- Right click, Search for, current Region, Textreferences
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- Wait until it's finished loading, search for "SFX_SlotOne", double click on it
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- Just scroll a little bit up
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- Right click on || JP fiesta.xxxxxxxx || , binary, fill with nop's
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If you want to save your changes, you probably want to go to file->patch-file
Result:
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Example with x32dbg and gamigo client
- Start some debugger and open fiesta.bin
[Only registered and activated users can see links. Click Here To Register...]
- Symbols tab, Change to fiesta.bin (double click on module -> fiesta.bin)
[Only registered and activated users can see links. Click Here To Register...]
- Right click, Search for, current Region, Textreferences
[Only registered and activated users can see links. Click Here To Register...]
- Wait until it's finished loading, search for "SFX_SlotOne", double click on it
[Only registered and activated users can see links. Click Here To Register...]
- Just scroll a little bit up
[Only registered and activated users can see links. Click Here To Register...]
- Right click on || JP fiesta.xxxxxxxx || , binary, fill with nop's
[Only registered and activated users can see links. Click Here To Register...]
If you want to save your changes, you probably want to go to file->patch-file
Result:
[Only registered and activated users can see links. Click Here To Register...]
Example with x32dbg and gamigo client