Adding custom wings as new item

07/09/2019 22:34 *Kyosha*#1
Hi. Hi want to add custom made wings as a new item.
What did I do:
  • added new item in database. Most of values was simillar to other wings (archdaemon). Changed only itemVNUM and ofc Name
  • added this item in "items.dat" file. below I'll show it
  • Replaced not using icon (some shit) with custom made icon of these wings. In items.dat. let's say this icon has X value.
  • Added new text in code_language_item with item name and item description

Okay. How can I add these new wing's texture to NStpeData? I mean...I know how to add it. But how can I "connect" this new created item with new texture?
Actually it's showing archdaemon wings

any ideas?

sorry for bad english. hope you understend

from items.dat:
07/09/2019 23:17 FI0w#2
Quote:
Originally Posted by *Kyosha* View Post
Hi. Hi want to add custom made wings as a new item.
What did I do:
  • added new item in database. Most of values was simillar to other wings (archdaemon). Changed only itemVNUM and ofc Name
  • added this item in "items.dat" file. below I'll show it
  • Replaced not using icon (some shit) with custom made icon of these wings. In items.dat. let's say this icon has X value.
  • Added new text in code_language_item with item name and item description

Okay. How can I add these new wing's texture to NStpeData? I mean...I know how to add it. But how can I "connect" this new created item with new texture?
Actually it's showing archdaemon wings

any ideas?

sorry for bad english. hope you understend

from items.dat:
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There is even a discord in thread so you can get a answer directly
07/11/2019 19:02 @LRevolution#3
Quote:
Originally Posted by *Kyosha* View Post
Hi. Hi want to add custom made wings as a new item.
What did I do:
  • added new item in database. Most of values was simillar to other wings (archdaemon). Changed only itemVNUM and ofc Name
  • added this item in "items.dat" file. below I'll show it
  • Replaced not using icon (some shit) with custom made icon of these wings. In items.dat. let's say this icon has X value.
  • Added new text in code_language_item with item name and item description

Okay. How can I add these new wing's texture to NStpeData? I mean...I know how to add it. But how can I "connect" this new created item with new texture?
Actually it's showing archdaemon wings

any ideas?

sorry for bad english. hope you understend

from items.dat:
As of now with publically released tools you can't :

Add a new language key
Change an item's link to its' sprite/animation

So what you want to do is not possible atm.