[Release] Unhide Mimics.

02/18/2010 11:29 Daakun#1
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If you're worried over my post count, just compare it to the clean version.
Should only have one or two bytes changed.
02/18/2010 13:37 !!N0083rP00F!!#2
Then why not just post what those two bytes are?

wait, why even do this when mimics is covered by a data folder modification?
02/18/2010 16:21 Blade3575#3
This allows you to attack mimics, not see them (don't feel like testing the file though but that's what I'm betting it does). File's clean by the way. One byte is changed. Though I don't see why that one would be changed. 75 -> EB? Did you use olly and do it a different way? I used a hex editor to do mine. And there are plenty of guides on how to do this.
02/18/2010 17:10 Daakun#4
I changed a JZ to a JMP, skipping the part that says "make sure it isn't sitting still before you allow targeting".

And yeah, this lets you attack mimics without having to wake them up first.
02/18/2010 21:32 xlogic#5
Tiara already has this. Why make it harder for people to spam and give them a reason to flame. D:

~Logic
02/18/2010 22:48 BamIPwnedYou#6
Quote:
Originally Posted by xlogic View Post
Tiara already has this. Why make it harder for people to spam and give them a reason to flame. D:

~Logic
Erm, either my Tiara isn't working well, or your wrong. Tiara only changes the color of real mimics into Ice mimics to differentiate between chests and mimics. You still can't attack them before waking them up.
02/19/2010 00:20 Jacqueline#7
I think Jinsu already enables this. The last time I hit a mimic, I was about to shoot it without waking it up.
02/19/2010 10:44 Daakun#8
Well, sorreh if this is done already.
Didn't see it reposted here since the recent patch and I figured I'd be helping.

Mimics are some of the nicest things to kill for windmill early on and getting tapped for 1 really sucks when you're at Deadly. xd

Edit: Might as well put this here for those who care/didn't figure out already; not worth its own topic.
Mid-skill skill loading is determined serverside. Ergo, can't load windmill during windmill. :/
02/21/2010 16:32 Halfslashed#9
It's much better to post something here instead of making a request thread.
02/21/2010 19:38 AngrySummoner#10
Quote:
Originally Posted by Daakun View Post
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If you're worried over my post count, just compare it to the clean version.
Should only have one or two bytes changed.


U GOT THIS FROM MABIMODS THIS ISNT YOURS!

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02/22/2010 17:40 Daakun#11
I admit the idea wasn't original, (made it because the dll I got from here didn't work after the patch) but honestly, it's one jmp.
NOT TOO HARD TO FIND, yeah? >_>
03/07/2010 18:36 Seddieface#12
Tell me what was the address? 8D Standard or skill dll? Gah I feel nooby QQ
I just don't wanna feel liek I'm leeching. :>
03/10/2010 18:11 Daakun#13
Just look for IsPropLikeChar in IDA.
Gotta change the first jz after the push to aMimic to a jmp.
03/10/2010 19:03 Crustex#14
angry, that is an awesome signature. I thank you xD
03/16/2010 07:04 Seddieface#15
Ohkays thanks~ :>