Porting Flyff Models to Unity

05/23/2019 18:38 Duscansi#1
Hello Community,

I started to Import Flyff to Unity to create a whole new Game.
I managed to convert Models with Blender and Autodesk to FBX Files to Import them to Unity.
First Problem I have is, that I can't convert the animations which should be converted too.
The second while converting a character is this:

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Could someone Maybe help me out finding a better way converting models?
05/25/2019 05:59 Kinami#2
Use ATools to convert the models
05/25/2019 11:27 Duscansi#3
Quote:
Originally Posted by Kinami View Post
Use ATools to convert the models
I compiled ATools but the .exe files don't open somehow and I can't manage to seek out why
05/25/2019 12:03 Naltalah#4
Quote:
Originally Posted by Duscansi View Post
I compiled ATools but the .exe files don't open somehow and I can't manage to seek out why
Just use the already compiled version then.

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05/25/2019 12:06 Duscansi#5
Quote:
Originally Posted by Naltalah View Post
Just use the already compiled version then.

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The Problem is that want to extend ATools to a direct .fbx converter. But without being able to open the exe it will be a bit difficult :D

Edit: I managed to fix the Problem. Solution was that I compiled the exe files with VS2017 Community Edition. So I tried it with professional Edition and it worked now.