DarkOrbit Resource Downloader

01/26/2019 14:18 Requi#1
Hi,

my old topic got pushed because the file doesn't exist anymore (and probably doesn't even work anymore).

Thought why not do it again after 7 years. And this time... Open Source :pogchamp:

Source: [Only registered and activated users can see links. Click Here To Register...]

Should be pretty fast on any decent internet connection.

Also due to it utilizing the .NET Core Runtime you can run it on any machine that supports .NET Core - Wikipedia
01/26/2019 15:29 rockstar.ashish26#2
Arigatho @[Only registered and activated users can see links. Click Here To Register...] sama!
01/26/2019 19:55 Requi#3
I've just pushed an update. If you rerun the downloader and you already have every file, it'll skip everything that's equal to the darkorbit server's files.
01/29/2019 14:20 xMido95#4
Hey , Sorry but what does that do ? c:
01/29/2019 16:16 Requi#5
Quote:
Originally Posted by xMido95 View Post
Hey , Sorry but what does that do ? c:
It downloads all used .swf files from the darkorbit server.
01/29/2019 18:26 MGL_Reload#6
thank you Man
09/16/2019 03:19 ᶠᶸᶜᵏᵧₒᵤ!BugPoint!#7
Hi Requi, when I modify (resources.xml) to download (resources_3d.xml) it just doesn't work, the file sizes don't match

I already checked the hashes of the files and they are different, when I modify the code you published, so downloading resources_3d just doesn't work

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09/16/2019 04:39 Requi#8
Quote:
Originally Posted by ᶠᶸᶜᵏᵧₒᵤ!BugPoint! View Post
Hi Requi, when I modify (resources.xml) to download (resources_3d.xml) it just doesn't work, the file sizes don't match

I already checked the hashes of the files and they are different, when I modify the code you published, so downloading resources_3d just doesn't work

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I don't know how exactly they generate the hash. I was never able to do that. Otherwise, there would be a check for it.

I just tried it and it worked just fine. The files were the same as if I downloaded them manually.
09/16/2019 07:49 ᶠᶸᶜᵏᵧₒᵤ!BugPoint!#9
Quote:
Originally Posted by Requi View Post
I just tried it and it worked just fine. The files were the same as if I downloaded them manually.
Could you send me the complete code for the version (Resources_3d.xml)
09/16/2019 14:41 Requi#10
Just replace every occurrence of "resources.xml" to "resources_3d.xml"
09/18/2019 00:27 ᶠᶸᶜᵏᵧₒᵤ!BugPoint!#11
Quote:
Originally Posted by Requi View Post
Just replace every occurrence of "resources.xml" to "resources_3d.xml"
Yes, I understand you, but if you look at the file sizes they are different, and they don't open
09/18/2019 00:28 Requi#12
Quote:
Originally Posted by ᶠᶸᶜᵏᵧₒᵤ!BugPoint! View Post
Yes, I understand you, but if you look at the file sizes they are different, and they don't open
Can't tell you why. The files look valid when I get them. They're the same size as yours.