Are you using a x86 or x64 OS? As far as I know for x64 systems you cannot use the kernelmode debugger.
That necessarily doesn't mean you'll never find your pointer. Another option is that you can use "Pointerscan for this address."
For CE 5.5 select "Old Scanner Method" (don't see this option in 5.6), this will make the scan take a hell of a lot shorter time.
You can change the number of threads to about 10, more if you have a good processor.
Change "Max level" to 2 or 3, then start the scan.
After it finds about 10 or so you can stop the scan and add them all to your cheat table.
Reload the game to see if any are static pointers, and you're done.