How To Extract .Lib

01/25/2019 10:26 bende16#1
how can i open this file

Data.pk2 media.pk2 particles.pk2 music.pk2 map.pk2 in Lib file 5 gb
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01/25/2019 11:01 florian0#2
Did you try the regular Pk2 Tools? What are the results? And why are you censoring the Server name?
01/25/2019 11:36 bende16#3
Quote:
Originally Posted by florian0 View Post
Did you try the regular Pk2 Tools? What are the results? And why are you censoring the Server name?

maybe i thought it was forbidden to do advertising

Server Name=Origin Online
01/25/2019 11:45 qqdev#4
It is basically a common pk2 file (just bigger). It contains the contents of the Media.pk2, Data.pk2, ... You need the pk2 key to open it tho. I had SBot working with this server but I quit and deleted everything unfortunately so I don't have the key anymore.
01/25/2019 11:51 bende16#5
Quote:
Originally Posted by qqdev View Post
It is basically a common pk2 file (just bigger). It contains the contents of the Media.pk2, Data.pk2, ... You need the pk2 key to open it tho. I had SBot working with this server but I quit and deleted everything unfortunately so I don't have the key anymore.
how can I open this file? or How can I use 'bot' like you?
01/25/2019 12:06 qqdev#6
Simple answer: You can't
01/25/2019 12:13 bende16#7
Quote:
Originally Posted by qqdev View Post
Simple answer: You can't
Can you give the program to open it? I want to use bot and auto select I want to add myself
01/25/2019 12:20 qqdev#8
It is not that easy
01/25/2019 13:08 bende16#9
Quote:
Originally Posted by florian0 View Post
Did you try the regular Pk2 Tools? What are the results? And why are you censoring the Server name?
??:confused: help pleasee
01/25/2019 13:50 florian0#10
You can extract all game related files using the GFXFileManager. You just need to write a tool that uses their GFXFileManager.

I've made an example for listing files in a container using my public library: [Only registered and activated users can see links. Click Here To Register...]

You can use this to access the files using their GFXFileManager.dll. You just need to figure out the password ... which is quite an easy task with this lib aswell.

Alternative: Take one of the released extractor tools and patch the decryption part to match theirs.

as @[Only registered and activated users can see links. Click Here To Register...] said ... it's not that easy ...
01/25/2019 17:08 Leodoom#11
joymaxpk2
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RAR Password: [Only registered and activated users can see links. Click Here To Register...]
psw file open pk 2 : 169841
nice file Edit
01/25/2019 19:12 bende16#12
Quote:
Originally Posted by Leodoom View Post
joymaxpk2
[Only registered and activated users can see links. Click Here To Register...]

RAR Password: [Only registered and activated users can see links. Click Here To Register...]
psw file open pk 2 : 169841
nice file Edit
Thanks
Quote:
Originally Posted by florian0 View Post
You can extract all game related files using the GFXFileManager. You just need to write a tool that uses their GFXFileManager.

I've made an example for listing files in a container using my public library: [Only registered and activated users can see links. Click Here To Register...]

You can use this to access the files using their GFXFileManager.dll. You just need to figure out the password ... which is quite an easy task with this lib aswell.

Alternative: Take one of the released extractor tools and patch the decryption part to match theirs.

as @[Only registered and activated users can see links. Click Here To Register...] said ... it's not that easy ...
Thanks need exe one click extract one click build fl0rian please ?
01/25/2019 22:01 $WeGs#13
Quote:
Originally Posted by bende16 View Post


Thanks need exe one click extract one click build fl0rian please ?
lol?
01/25/2019 22:19 bende16#14
Quote:
Originally Posted by $WeGs View Post
lol?
This tool program Would be easy for me
06/14/2019 08:24 Ava Haper#15
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