WowwoW Beta 0.1

12/14/2005 14:12 Creativ#1
Finaly the beta is ready !

The main goal of that version is the robustness but unfortunatly there are still some #132.
Here is the change log. The dev process have slow a bit for some reasons but anyway I hope it will go faster now with the new dev team and the new spell team.

THIS VERSION ONLY SUPPORT 1.8.X CLIENT

Credits to Bovie, DrilLer, Nerub, Volhv, ShaiDeath, TUM, ccsman, Reguj, mmcs, SPacey, nneonneo, Cabelitos, Fulgas, Kolkoo, Grimor, Gandhar, Isomorph, Th3Guy, Tarokkk, Shuwow, Zero, the spell team and the all I forget.

Here are the release notes :
---------------------------------- Beta 0.1 --------------------------------
Core :
- 1.8.x support
- Savegame and accounts are now backup safely
- Realmlist tcp port can now be customized ie : World.RealmServerPort
- New spell functions
- Litle remaked spell system
- Added some functions spell system
- Mail system
- Fall damage
- Saving and Loading Items in serialization system
- Added support for some craft profesions
- Honor System
- Basic Rest system and changes to the XP system
- Basic Reputation system
- Pvp realm support

Fix :
- Game objects have now proper orientation
- Game objects containers fixed
- Tram and ship no longer run in wrong direction
- Rogue energy regeneration is faster
- Less cpu usage
- other character movement are smoother
- Combat distance for character have increase
- Duel cannot be cancel by a movement of the target
- Character corpses are back
- You can no longer listen people chating from far distance
- Summoned creatures bug fixed
- Low level char no longer beat high level mob
- When character return to life he have now 50% health and mana
- Put an money update when buying stackable item
- Vendors now have unlimited stock display
- fixed trainers anim
- Trainer cost fixed
- Stability fixes
- Fixed bugs with bags
- Fixed bugs with item equiping
- Fixed area spell targeting
- Some reactions fixed
- Duel bugs fixed
- Fixed some bugs of the Dead system
- A bug in the channeling interruption fixed
- Players should see proper corpses (items not shown yet)
- Fixed http freezing on account creation, if account with this name allready exists
- Releasing of spirit, if you do not press "Release Spirit" button
- Group bugs and crashes are fixed (inviting, uninviting, releasing group )
- Added removing "stars" from corpse, if all loot was taken
- Added message "This name is unavalable" on char create, if name is used
- Fixed professions (Skinning, Minning, Herbalism)
- Fixed bug, when you could to see spirit healers after resurrecting
- Fixed bug of spawner dublicating
- Fixed searching ISerialize classes in serialization system
- Namespace Server.Scripts.Commands changed to Server.Commands
- You don't need in target yourself to use commands
- GM can use commands
- Command ".help" will show all commands, which you can use
- Fixed crash on logout
- Fixed some spell functions
- Fixed trainers animations
- Fixed bug, when char was without items for all after levelup
- Some spells fixed

Scripts:
- New commands:
Rotate - turn selected mobile to your face
Freeze - make AIStandingGuard to Mobiles of selected spawner (AI of next spawned mobs will allways be AIStandingGuard)
- Added learning of working professions to .giveall command (Skinning, Minning, Herbalism)
- The rest speed can be set with Character.RestTimer.RestSpeed (at your Globals.cs after ip configuration). This is rested % per minute/100. (default value 0.000052083f, 1 "bubble" = 0.025)
- To set the type of the server to "PVP", add "World.PvpRealm = true;" to your Globals.cs after ip configuration. The server is "Normal" by default.
- Items support honor rank requirement.
- .pvp command added

World :
- New world import
- Lots of new mobs and mobs fix

Download : [Only registered and activated users can see links. Click Here To Register...]
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Have Fun :)
12/14/2005 15:51 BloodYScar#2
Kann mal bitte jemand nen andren Mirror machen?
Der einzige der geht is megaupload [verdammt langsam!], und auf RapidShare hab ich schon zu viel gedownloaded ! ;)
12/14/2005 16:39 Creativ#3
[Only registered and activated users can see links. Click Here To Register...] geht bei mir :D
12/14/2005 18:42 Hrhr-Haha#4
Bin grad am saugen, der Direkt Link funzt bei mir mit 54kb/sec, mal testen wie der Emu ist
12/15/2005 18:01 BloodYScar#5
Man verdammt, dein Link geht bei mir nich, Creativ...
Und das is mir zu löangsam der andre..
12/15/2005 18:23 Dealer#6
Also mein erster test: Sehr gut gemacht die version.. echte konkurenz zu wowemu wenn es weiterentwickelt wird und zb die teleport in die instancen richtign gehn (blackrock spire and deepths habsch probiert nur ich stand immer auf der falschen seite des portals ^^) crafting geht halt noch nich... und paar andere sachen sicherlich auch noch.. aber an sich schon ziemlich gut
12/15/2005 23:55 gangsta#7
finde es sehr gelungen hoffe auch das es noch weiterentwickelt wird
12/16/2005 06:41 Kaanor_#8
bekomms nett zum laufen.
der macht bei:
listen on port:3724, ip 127.0.0.1
listen on port:8085, ip 127.0.0.1
listen on port:8080, ip 127.0.0.1
12/16/2005 07:24 Creativ#9
WowwoW/scripts/globals/Globals.cs mit notepad öffnen
Code:
 	World.ServerIP = &#34;127.0.0.1&#34;;
 	World.AllowHttpFrom = &#34;0.0.0.0&#34;;//	Allow connections to the http server from everywhere
 	// World.AllowHttpFrom = &#34;127.0.0.1&#34;; will only allow connection from localhost
ändern ;)
12/16/2005 13:38 Kaanor_#10
gemacht.
funt aber trozdem nett
12/16/2005 13:45 Badape#11
bei mir gleiches Problem ,gibts vieleciht tut oder könnte jemand einen schreiben?

Edit: da is kein Problem , einfach "127.0.0.1" in realmlist eintragen und den connecten
alles super ;).
Jetzt fehlt nur noch eine List für die GM befehle ;)
12/16/2005 14:09 Hrhr-Haha#12
On my way, werde nachher mal eins schreiben ;)
12/16/2005 14:27 Badape#13
Achja hab command list gefunden ^^ *g*,einfach .help eingeben und da hat man was man brauch.
z.B.: .additem items in die Tasche
.set xp anvisierte Ziel erhält die angegebene Zahl an Xp ^^

Nur so ein Tipp am Rande .giveall is einfach nur geil ^^,erspart viel Zeit.

Edit: Mal ne Frage wie erstellt man eigentlich Accounts?
12/16/2005 15:38 Creativ#14
Quote:
Originally posted by Altersack@Dec 16 2005, 14:27
Edit: Mal ne Frage wie erstellt man eigentlich Accounts?
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Quote:
solution 1 - check if your http forlder is NOT read only
solution 2 - check the port in the url matchs the one in globals.cs
solution 3 - DO NOT USE FIREFOX, for some reason it fails, use IE.
12/16/2005 16:14 Badape#15
mH,komisch alles ging bis ich den einmal des ACC erstellen über die seite
gemacht habe jetzt bleibt er immer bei Informationsaustausch stecken......
Naja ich hab über die Account datei einfach ACCs erstellt nur den sind die
ACCs nach 4 min abgelaufen.