Some questions, can anyone help me?

01/04/2019 17:22 YXe#1
Hello people,

I'm new to flyff community and never posted any questions because I thought i could do everything myself, unfortunately there are still some things that I cannot solve, my question is, anyone knows where to start or how to fix?

1. Pet shadow bug:
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2. Navigator changes colors randomly:
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3. Blue chips (II_CHP_RED) disappear when clicking 9999 pieces:
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Anyone knows how to fix these bugs? I would really appreciate.

4. Also, I would like to add badges which people can get through clicking an item. How can I add one? These below are only per level.

Code:
// dwID	szIcon	dwLevel	dwClass	dwCondition	dwName szName
//
//	JTYPE_BASE JTYPE_EXPER TJTYPE_PRO JTYPE_MASTER JTYPE_HERO JTYPE_LEGEND_HERO
//
0	"icon_BadgeNoIcon.dds"		=	=				=	IDS_BADGE_TXT_0000
1	"icon_Expert1.dds"			60	JTYPE_MASTER	=	IDS_BADGE_TXT_0001
2	"icon_Expert2.dds"			70	JTYPE_MASTER	=	IDS_BADGE_TXT_0002
3	"icon_Expert3.dds"			80	JTYPE_MASTER	=	IDS_BADGE_TXT_0003
4	"icon_Expert4.dds"			90	JTYPE_MASTER	=	IDS_BADGE_TXT_0004
5	"icon_Expert5.dds"			100	JTYPE_MASTER	=	IDS_BADGE_TXT_0005
6	"icon_Expert6.dds"			110	JTYPE_MASTER	=	IDS_BADGE_TXT_0006
7	"Icon_Hero.dds"				121	JTYPE_HERO		=	IDS_BADGE_TXT_0007
8	"Icon_Legend.dds"			175	JTYPE_LEGEND_HERO_ULTIMATE		=	IDS_BADGE_TXT_0008
Thanks!
YXe
01/04/2019 17:29 Naltalah#2
3: Just set the stack size to 9998. Not a fix but a solution. ^^

4: You will need to add other Conditions in the source and do some stuff in the MoverSkill.cpp for Badge-Items. Also you'll need to change the DB for the "unlocked" badges to save, etc.