how to fix this?

11/28/2018 02:03 igorgv#1
Hellow , how i can fix this error? , my Neuz crashes when I hover the mouse over the monster when he is using stun skill , and giv this error on Log


2018/11/27 22:56:03 CWndTaskBar::SetTaskBarTexture : GeNeRaLz 2010

2018/11/27 22:56:03 CWndTaskBar::SetTaskBarTexture : GeNeRaLz 581

2018/11/27 22:57:31 IntersectRayTri : ¹öÅØ½º¹öÆÛÀÇ °³¼ö°¡ ³Ê¹« Å©´Ù 10193

2018/11/27 22:58:52 CWndTaskBar::SetTaskBarTexture : GeNeRaLz 2010

2018/11/27 22:58:52 CWndTaskBar::SetTaskBarTexture : GeNeRaLz 581

2018/11/27 22:59:08 IntersectRayTri : ¹öÅØ½º¹öÆÛÀÇ °³¼ö°¡ ³Ê¹« Å©´Ù 10193
11/28/2018 05:52 MrDemian#2
idk what you've done but it seems like your using some "custom" Model stuff which is pretty bad converted i guess.

The skinvertex who's got the information about your Modelsanimationpoints they corrupted it seems

pVB = (SKINVERTEX *)pObj->m_pVB;

if( nMax > sizeof(_vPool) / sizeof(D3DXVECTOR3) )
Error( "IntersectRayTri : ¹öÅØ½º¹öÆÛÀÇ °³¼ö°¡ ³Ê¹« Å©´Ù %d", nMax );
11/28/2018 13:42 Professor Linebeck#3
You need to increase some of Flyffs very useful limits.

Object3D.cpp
Code:
static D3DXVECTOR3 _vPool[10696];

modelobject.h

Code:
#define MAX_SF_SPLINE 10696
11/28/2018 20:43 igorgv#4
ok i go try