Edited Map

10/30/2018 17:58 khemomo#1
Hi just a question, why i experience lag after adding a custom map (Colosseum map) but when i turn off the BG Effect the lag will gone, is there any fix for this aside from deleting the custom map for colo?


Question about the Colosseum map, map is now working fine. but when the monster summoned the screen will turn to while until the monster will gone (Expired time). how to fix this one?
10/30/2018 21:24 Aspire7730#2
Uhm, turn of the BG Effect?
you answered your own question. :confused:

Create your own Colosseum map.

Look into the BG Effect why it's creating the lag. Maybe you are missing something, maybe the effect is too big, is it your own BG Effect? or do you just copied it?

Is it really the BG Effect? or do you also turn something else off when you turn off the BG Effect.

It can be so much...
10/31/2018 01:52 khemomo#3
Quote:
Originally Posted by Aspire7730 View Post
Uhm, turn of the BG Effect?
you answered your own question. :confused:

Create your own Colosseum map.

Look into the BG Effect why it's creating the lag. Maybe you are missing something, maybe the effect is too big, is it your own BG Effect? or do you just copied it?

Is it really the BG Effect? or do you also turn something else off when you turn off the BG Effect.

It can be so much...
Maybe there's something wrong with the object, maybe I'll just use the default Colosseum map, btw what i did is i have some model inside and go to my colosseum map then edit it using worldeditor. then everythings good inside the world editor but when im ingame thats shit happen so lag hahaha
10/31/2018 07:56 Avalion#4
Maybe you're loading too many objects or too many faces.
10/31/2018 12:26 khemomo#5
Quote:
Originally Posted by Avalion View Post
Maybe you're loading too many objects or too many faces.
It could be because i tried to remove some of the models and yeah it works, first i thought it was the weather lol, btw do you have an idea why my Colosseum monster doesn't summon and it gives me a white line every time their time is arriving. (when the monster should summoned)

and sometimes the whole screen will turn to white, but after the time of the monster the white will also gone,

to summary I think the white lines (White screen) summoned not the mosnter lool. hoping for help or clues thanks!

the sample is here

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10/31/2018 13:54 Nιgнтмαяε#6
Are you missing theme images by a chance?
10/31/2018 15:36 khemomo#7
Quote:
Originally Posted by Nιgнтмαяε View Post
Are you missing theme images by a chance?

Opss yah i forgot the image THANK YOU SOO MUCH, but the monster still not summoning whats the cause? it gives error on my client log

2018/10/31 22:18:43 CDPClient::OnModifyMode Mode:32768

2018/10/31 22:36:00 DPClient::OnReplace BEGIN
11/07/2018 22:59 KingKeesie#8
Look into DPClient::OnReplace dont think this is an error. you can see inside code if it is