is there a way to make my client like that ? v 5165
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Quote:
Yes. It requires a lot of knowledge in reverse engineering, hooks, assembly language, and a deep understanding of the Conquer Online UI. Based on your post history, I'm going to say, no. You'll have to hire someone to do this for you. And even then, it's a lot of work.
void SetClientRes()
{
WriteUINT16Memory((void*)(0x004BC096 + 6) , (UINT16)Width );
WriteUINT16Memory((void*)(0x004BC0A3 + 6) , (UINT16)Height );
}
void SetPuzzleRes()
{
WriteUINT16Memory((void*)(5238773 + 1) , (UINT16)Width );
WriteUINT16Memory((void*)(5238796 + 1) , (UINT16)Height );
}
I really wish you didn't reply to threads like this. It's not that simple, and posts like this only confuse people.Quote:
address for 5165:
WriteUINT16Memory is VirtualProtect funcCode:void SetClientRes() { WriteUINT16Memory((void*)(0x004BC096 + 6) , (UINT16)Width ); WriteUINT16Memory((void*)(0x004BC0A3 + 6) , (UINT16)Height ); } void SetPuzzleRes() { WriteUINT16Memory((void*)(5238773 + 1) , (UINT16)Width ); WriteUINT16Memory((void*)(5238796 + 1) , (UINT16)Height ); }