Badge system

09/05/2018 09:21 nicksss03#1
So anyone encounter installing the badge system and not having errors? Because after I installed the badge system, the sql was fine, the compilation was fine. But connecting inside of the game giving me a headache. The worldserver crashes without leaving any errors, but when I put out the propBadge files in the resource merge, it gives an error says “The propBadge cannot been found” so when I join in the resource fil the propBadge the WorldServer crashes

PS : Putting the propbadge in the resource merge is still keep disconnecting in the game but not crashing the worldserver.

Any ideas? Thanks!
09/05/2018 10:06 KingKeesie#2
debug the worldserver
09/05/2018 11:27 nicksss03#3
Quote:
Originally Posted by KingKeesie View Post
debug the worldserver
Yea thats the thing I am using the vs17 v17 release by nightmare, and cannot be debug in new instance. So what I need to debug it is to continue the last success and put the worldserver app in the output debug to open it. But the error is not showing. So I don’t have any idea where to start
09/05/2018 16:11 Nιgнтмαяε#4
Quote:
Originally Posted by nicksss03 View Post
t gives an error says “The propBadge cannot been found” so when I join in the resource fil the propBadge the WorldServer crashes

PS : Putting the propbadge in the resource merge is still keep disconnecting in the game but not crashing the worldserver.
So does it crash or doesn't it crash? You should really proof read what you say or try to make a bit more sense as your English is absolutely confusing at times.

Anyways...
If you have added the file to Resource and then it crashes and you get “The propBadge cannot been found” then you should start double checking the load in the Project files.

You can always debug using Attach To Process via the debug menu with any running executable as long as the solution is open.
09/05/2018 19:38 nicksss03#5
Quote:
Originally Posted by Nιgнтмαяε View Post
So does it crash or doesn't it crash? You should really proof read what you say or try to make a bit more sense as your English is absolutely confusing at times.

Anyways...
If you have added the file to Resource and then it crashes and you get “The propBadge cannot been found” then you should start double checking the load in the Project files.

You can always debug using Attach To Process via the debug menu with any running executable as long as the solution is open.
I mean by the “propBadge cannot found”, you the data.res, whenever you put a new file in resource folder, you should put the name of the new file in resource file to compile/merge it right?

So after merging the files whenever I go inside of the game the Worldserver crashes automatically. But whenever I didn’t include the propBadge in the resource file/merging file. The Worldserver is not crashing but I cannot connect in the game.
--------------------------------DONE------------------------------------------------

So after testing the Neuz and the Worldserver thru debugging. There is error that doesn't make any sense.

Here's the picture of the error
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And here's the debug

Any ideas? Thanks!