Hi, change function packet.h client and packet.h game with:
#ifdef ENABLE_SHOW_CHEST_DROP
enum
{
HEADER_CG_CHEST_DROP_INFO = 216,
HEADER_GC_CHEST_DROP_INFO = 219,
};
typedef struct SPacketCGChestDropInfo {
BYTE header;
WORD wInventoryCell;
} TPacketCGChestDropInfo;
typedef struct SChestDropInfoTable {
BYTE bPageIndex;
BYTE bSlotIndex;
DWORD dwItemVnum;
BYTE bItemCount;
} TChestDropInfoTable;
typedef struct SPacketGCChestDropInfo {
BYTE bHeader;
WORD wSize;
DWORD dwChestVnum;
} TPacketGCChestDropInfo;
#endif