NamedPipeClientStream r3p.bd0

08/28/2018 00:52 HITM/\AN#1


I'm trying to relive being r3p.bdo source code.

I can perform the pipeStream connection.
but when I use StreamWriter.WriteLine the game stops responding
PlayerData.Address is updated

Could someone give me an explanation of this line? Where could I find it?

"UseInventoryItem" + "" + Engine.Instance.mThread.Id + "" + Collection.Actors.Local.PlayerData.Address + "+ 0 +" "+ slotitem +" "+ 31 +" "+ 1 +" " + 1
08/28/2018 02:16 ruikangzhu1990#2
if it crashes then your address(es) are wrong

btw r3p source is so outdated at this point, you gonna be spending more time updating it than creating something new.
08/28/2018 02:29 HITM/\AN#3
the address is correct

Follow the printout confirming how offsets
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08/28/2018 02:35 ruikangzhu1990#4
Quote:
Originally Posted by HITM/\AN View Post
the address is correct

Follow the printout confirming how offsets
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i see 0s
08/28/2018 02:37 HITM/\AN#5
I just wanted to see how this type of connection works ... and is looking for something to circumvent the fishing captcha to finish my bot
08/28/2018 02:43 ruikangzhu1990#6
Quote:
Originally Posted by HITM/\AN View Post
I just wanted to see how this type of connection works ... and is looking for something to circumvent the fishing captcha to finish my bot
what you are showing is not on the right track
08/28/2018 03:19 HITM/\AN#7
Can you point me the right way?