Monster Damage

08/26/2018 17:38 khemomo#1
Hi, I tried to edit my boss damage to

RANK_SUPER 0 = 1 = 302232 502232 II_WEA_MOB_SKELDEVIL_ATK1

so basically the monster damage should have a minimum of 302232 and max of 502232 (the x2 damage and rage is not included). but the boss still damage 14k-25k only how can i fix that?


And additional question, how can I put effect on my looter pet I tried to put an effect via spec_item but the effect didn't show in game.
08/26/2018 17:54 yahooh#2
vielleicht leertaste oder so falsch ?

RANK_SUPER 0 = 1 = 24494 25658471 II_WEA_MOB_MONSTER3_ATK1

and maybe merge + datasubs inside client
08/27/2018 01:03 khemomo#3
I doensn't put any spacebar, I tried to remove thy resdata from the client and merge it again then paste it to my client for many times still no changes.
08/27/2018 02:41 cookie69#4
Quote:
Originally Posted by khemomo View Post
I doensn't put any spacebar, I tried to remove thy resdata from the client and merge it again then paste it to my client for many times still no changes.
Are you sure these min and max values are for the DAMAGE?
As I am not a developer (not like you obviously), I do not know where to make the change to increase the Kheldor damage, but at least I know that these values you pointed out are for ATTACK and not damage...
08/27/2018 03:09 khemomo#5
Quote:
Originally Posted by cookie69 View Post
Are you sure these min and max values are for the DAMAGE?
As I am not a developer (not like you obviously), I do not know where to make the change to increase the Kheldor damage, but at least I know that these values you pointed out are for ATTACK and not damage...
Opps yah could be the attack minimum and maximum. But i've tried to edit something like this before, and yes its working so I don't have idea why its not applicable here. I also tried to boost the stats of monster still nothing happen.
08/27/2018 10:47 yahooh#6
or maybe u got 2 ressource path ? and your server load the wrong path ?

idk, i can try it by myself and give u a feedback

i tested it on aibatt and changed the same thing like you

RANK_LOW 0 = 1 = 15 16 II_WEA_MOB_AIBATT1_ATK1
RANK_LOW 0 = 1 = 1500 1600 II_WEA_MOB_AIBATT1_ATK1

i changed it from 15 to 1500 and 16 to 1600
merged it, and started the game, created new character and the Aibatt still oneshots me with 450 Hp

it works for me also, i think ur files are are wrong, or something is there, that u cant change something :o
08/27/2018 11:55 khemomo#7
Quote:
Originally Posted by yahooh View Post
or maybe u got 2 ressource path ? and your server load the wrong path ?

idk, i can try it by myself and give u a feedback

i tested it on aibatt and changed the same thing like you

RANK_LOW 0 = 1 = 15 16 II_WEA_MOB_AIBATT1_ATK1
RANK_LOW 0 = 1 = 1500 1600 II_WEA_MOB_AIBATT1_ATK1

i changed it from 15 to 1500 and 16 to 1600
merged it, and started the game, created new character and the Aibatt still oneshots me with 450 Hp

it works for me also, i think ur files are are wrong, or something is there, that u cant change something :o
Im pretty sure that I'am using the same resource. because I also tried to edit the Aibatt HP to 9999 to see if the hp will reflect on the server, and yes the 120 hp is being set to 9999 successfully, also tried to edit the damage of it from 15 to 1500 and 16 to 1600, the aibatt still damage 145 or 120 Only, Anyway I'am using Blouflash v15 files (2017 VS).
08/27/2018 13:20 yahooh#8
i use the vs17 v 17 from flyffcodes
08/27/2018 14:18 khemomo#9
Quote:
Originally Posted by yahooh View Post
i use the vs17 v 17 from flyffcodes
I think that source is base from blou
08/27/2018 14:25 yahooh#10
could be, but it works for me so hmm
08/27/2018 16:08 khemomo#11
Any idea where can i check this out huhuhuhu clueless
08/27/2018 17:28 Nιgнтмαяε#12
Quote:
Originally Posted by khemomo View Post
I think that source is base from blou
100% Incorrect.

My V17 is based on my old VS13 releases.
08/28/2018 00:34 khemomo#13
Quote:
Originally Posted by Nιgнтмαяε View Post
100% Incorrect.

My V17 is based on my old VS13 releases.
I see, But can i ask if you got an idea where can i change the damage?
08/28/2018 01:11 Nιgнтмαяε#14
Quote:
Originally Posted by khemomo View Post
I see, But can i ask if you got an idea where can i change the damage?
propMover.txt
08/28/2018 01:36 cookie69#15
Quote:
Originally Posted by khemomo View Post
I see, But can i ask if you got an idea where can i change the damage?
Change, as people said before, is in propMover.txt
If you increase the mob (aibatt) HP and you see that it has changed in the client then your file is taken into account.
If you change mob stats (str,dex..), minAttack & maxAttack then normally the mob should hit more.
Have you tried to change these values? and have you tested the damage against a clean player? (not an admin player with high stats/def...)