could someone help me with making a random for moonboxes so that when they open a moonbox it gives random items from a txt file.
#region MoonBox2
case 721080:
{
Random R = new Random(); // New Random
int Nr = R.Next(1, 6); // "Randomally" Picks a number 1-10
if (Nr == 1) //Random Spot 1
{
AddItem(111006);//Helm
RemoveItem(I);
}
if (Nr == 2) //Random Spot 2
{
AddItem(112058);//Veil
RemoveItem(I);
}
if (Nr == 3) //Random Spot 3
{
AddItem(720027);//MetScroll
RemoveItem(I);
}
if (Nr == 4) //Random Spot 4
{
AddItem(723711);//met Tear Pack
RemoveItem(I);
}
if (Nr == 5) //Random Spot 5
{
AddItem(723700);//Exp Ball
RemoveItem(I);
}
if (Nr == 6) //Random Spot 6
{
AddItem(723584);//Black Tulip
RemoveItem(I);
}
break;
}
#endregion
List<Struct.ItemData> ItemData = new List<Struct.ItemData>();
foreach (KeyValuePair<int, Struct.ItemData> Items in Nano.Items)
ItemData.Add(Items.Value);
Item.ItemID = Nano.Rand.Next(111003, 601339);
while (!Nano.Items.ContainsKey(Item.ItemID))
Item.ItemID = Nano.Rand.Next(111003, 601339);