How fix sp1E provocation

08/12/2018 16:02 Nethwank#1
Hello, I don't know how fix skill provocation on sp1E i have change in Database type and subtype in Bcard but the skill kill mob and don't attract them. So i think the probleme is in OpenNos.Domain.BCardType.cs but where ?

public enum FocusEnemyAttentionSkill : byte
{
FocusEnemyAttention = 11,
Unknown = 12,
Unknown2 = 21,
Unknown3 = 22,
}

i see that its normal ?
08/12/2018 21:18 0Lucifer0#2
You don’t have to change anything in db... domain is just the project for Enums you don’t have to change anything here too... you just need to code the effect for provocation but after a post like this there is really few chances you get it working by yourself