5.2 mobs in walls

08/02/2018 04:24 mlejnek2#1
ive got the full 5.2 files from here but for some reason the mobs like to go into the walls and for the life of me i cant get them to stay out of the walls also yes i did the gs side stuff

S game.no_collision_check:0
S game.monster_wandering:0
S game.monster_collision:1

so idk why they still going into walls and this is all anyone has said to do other then map files but when i use map files from anything other then the ones that come with the files it seems to crash so maybe im doing it wrong idk any help would be nice tyvm
08/02/2018 12:53 ThunderNikk#2
Path finding?

Monster wandering you should want on...Do all your mobs stand around in one spot and not move with it at 0?

And make sure there are not monsters spawned by .lua
08/02/2018 19:20 mlejnek2#3
none spawned with lua and no they dont move if they move they run into walls cause when i remove the map files all mobs but the way point and bosses are gone

is there a GS command for pathfind?
08/03/2018 03:23 ThunderNikk#4
T game.no_collision_check:0
T game.monster_pathfinding:1