Edit DST Param

07/20/2018 11:24 nicksss03#1
Hi! I was wondering, where to edit this DST Param in source?

Whenever I search this one in _Common files and _Interface files I only find is this :
in WndManager.cpp

Any Ideas what file and where to start? Thanks! :p
07/20/2018 11:31 FlyffDeveloper#2
it was probably never coded, but you could code it yourself into the source if you want. I'm guessing best way to do it is to look at how regular criticals are calculated and use a similar method for the skills as i think this parameter is 'spell critical chance' right.
07/20/2018 11:42 nicksss03#3
Quote:
Originally Posted by FlyffDeveloper View Post
it was probably never coded, but you could code it yourself into the source if you want. I'm guessing best way to do it is to look at how regular criticals are calculated and use a similar method for the skills as i think this parameter is 'spell critical chance' right.
Really? This Paramater is Max. Spell %
07/20/2018 11:48 FlyffDeveloper#4
Quote:
Originally Posted by nicksss03 View Post
Really? This Paramater is Max. Spell %
I haven't looked at it so thats what I guessed based on its name. If its something else then im not sure. but either way you need to code the actual effect yourself :)
07/20/2018 11:57 nicksss03#5
Quote:
Originally Posted by FlyffDeveloper View Post
I haven't looked at it so thats what I guessed based on its name. If its something else then im not sure. but either way you need to code the actual effect yourself :)
Yea that's the problem, I am just a leecher. Anyway, maybe you know some sources that have magic rate that increases mentalist skills... Thanks btw!!