Hi! I tried searching if there is a release or guide for making Fashion that has awake to be trad-able. But I didn't see one. Any ideas where to edit in source? Thanks!
BOOL CItemElem::IsBinds( void )
{
ItemProp* pProperty = GetProp();
if( m_dwKeepTime && pProperty->dwItemKind2 != IK2_WARP )
return TRUE;
if( (pProperty->dwFlag & IP_FLAG_BINDS) == IP_FLAG_BINDS )
return TRUE;
if( IsFlag( CItemElem::binds ) )
return TRUE;
#if __VER >= 11 // __SYS_IDENTIFY
if( g_xRandomOptionProperty->GetRandomOptionSize( GetRandomOptItemId() ) > 0
&& (
/*
g_xRandomOptionProperty->GetRandomOptionKind( this ) == CRandomOptionProperty::eBlessing ||
*/
g_xRandomOptionProperty->GetRandomOptionKind( this ) == CRandomOptionProperty::eEatPet ) )
return TRUE;
if( GetLevelDown() < 0 )
return TRUE;
#endif // __SYS_IDENTIFY
return FALSE;
}
TID_GAME_BLESSING_WARNING
/*
if( bBlessing )
{
str.Format( "\n%s", prj.GetText( TID_GAME_BLESSING_WARNING ) );
pEdit->AddString( str, dwItemColor[g_Option.m_nToolTipText].dwBlessingWarning );
}
*/