An idea for Shaiya Server

05/24/2018 10:47 alfonso11#1
Hello all, here is just an idea for utopia shaiya server...
1) shared kills/ranks on account.
(everyone able to play all classes without loosing their rank)
2) no stats for any rank, only visual rank change.
(no stats difference between newbies and old players - all are equal)
3) full pvp serv without farm at all.
(why not? pvp 24/7)
4) no custom lapises + to all stats or even +3 stats.
(this kind of lapises killing classes balance)
5) GM recrunes 3 stats on gear and cape / 2 stats on accs and weap.
(again it's about classes balance)
most fair serv ever, bcs even after 999 years someone new log in game - he will has same stats as it has even those who playing much time here and able to compete with them.
for instance, everytime when i looking for a new server - checking new ones which was opened a while ago, cuz personally i don't feel desire to play on serv where is many ppl got x2 stats more than u or something that way.
Every new player who will join this server will be feel himself perfect on pvp bcs all players without any difference in stats, only builds and skills matters.
05/24/2018 17:07 AnimuNazi#2
Most of this idea was implemented on LoS and Free Shaiya, but good one tho, and I highly disagree to your ideas. Server with system like this wont last 1 week, there's gotta be a donation to keep a server going unless you're some rich mob who owns billions of Cash out there. For the stats and rank making it just visual? if that's the case there's no point or hype to even bother to pvp since the main point of getting high rank is to earn points and get strong. So probably a very bad idea :)
05/28/2018 17:41 SnickQ#3
Quote:
Originally Posted by AnimuNazi View Post
For the stats and rank making it just visual? if that's the case there's no point or hype to even bother to pvp since the main point of getting high rank is to earn points and get strong. So probably a very bad idea :)
There is problem because people jump to new server because they have no chance with high rank and yet they don't want visual rank because they want dominant to other.
People don't have fun from pvp cuz only thing what they want is to be an "alpha".
05/28/2018 18:40 AnimuNazi#4
Quote:
Originally Posted by SnickQ View Post
There is problem because people jump to new server because they have no chance with high rank and yet they don't want visual rank because they want dominant to other.
People don't have fun from pvp cuz only thing what they want is to be an "alpha".
And that’s how MMO works, that’s basically the main reason why MMO is still alive dominance.
05/28/2018 19:53 Agony69#5
Not sure if you're still living in 2016 to be honest. Everything you've mentioned has already been implemented to multiple Private Servers, not to mention certain server owners keep re-opening their servers every few months with the same concept and no changes based on everything you've mentioned.

It's great that you took the time to write this post and share your ideas, but with the risk of repeating myself - Everything you mentioned is already implemented on the "PvP" servers.
05/28/2018 22:42 sominus#6
Everything you can think of, has been done already.
It's just new players want 'instant fun', they don't know what a grinding game is (or they're playing the wrong game). So they play 2, 3 or more servers at the same time, since they don't have to work for it.

In the old days, all pservers players came from the Aeria's EP3 or 4, (you know, months to get to level 60 alone, and more months to gear up, countless hours of leveling and farming). So they were used to the work hard for the stuff. But that's gone.

Now...I could never understand the shared kills or Kill X2 thing. Form me is just like a 'legal' stat padding.