#ifdef __MONSTER_NOTICE
if( m_pDefender->GetProp()->dwClass == RANK_SUPER )
{
CString BossNotice;
BossNotice.Format( prj.GetText(TID_BOSS_DIE), m_pAttacker->GetName(), m_pDefender->GetName());
g_DPCoreClient.SendSystem(BossNotice);
}
#endif
when i killed the boss in colo it notice how i make it not notice only in the dungeons and not in the colo?
and make it smaller the notice like this
[Only registered and activated users can see links. Click Here To Register...]
sorry for the english and grammar.
and the code is not mine
Credits to : banktakung
if( m_pDefender->GetProp()->dwClass == RANK_SUPER )
{
CString BossNotice;
BossNotice.Format( prj.GetText(TID_BOSS_DIE), m_pAttacker->GetName(), m_pDefender->GetName());
g_DPCoreClient.SendSystem(BossNotice);
}
#endif
when i killed the boss in colo it notice how i make it not notice only in the dungeons and not in the colo?
and make it smaller the notice like this
[Only registered and activated users can see links. Click Here To Register...]
sorry for the english and grammar.
and the code is not mine
Credits to : banktakung