Fixing bugged skills

04/18/2018 19:38 AdiMit#1
Hello! :)

Recently, I've been trying to fix those skills, which are known to be bugged on most server files out there. I've managed just fine with some of them, however, I cannot seem to be able to fix Elementalist's Descent of Luna.

The skill is set to recover HP in % and it does work properply on summons (and summons only). I've tested it on multiple occasions and the percentage of the recovered HP adds up correctly. Nevertheless the skill has no effect on the player character.

Due to the fact that it does work on summons, as stated above, I suppose that the issue is most likely connected to either 'target' or 'range' tables.

I'll paste the excerpts from SKILL_CONST.txt and skill_spec.txt concerning Descent of Luna below:

(It might be necessary to zoom in quite a bit)

SKILL_CONST.txt:
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skill_spec.txt:
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skill_spec: target=100; range=307.

If the skill works just fine on your server, it'd be greatly appreciated if you could either guide me as to which part of the formula is causing the issue, or, alternatively, just paste your formula of the skill.

Best regards! :)
04/18/2018 20:07 wsv#2
you have to consider that it may works like that. many skills' descriptions had wrong translation

have this ever worked on player in official servers?
04/18/2018 21:24 AdiMit#3
Quote:
Originally Posted by wsv View Post
you have to consider that it may works like that. many skills' descriptions had wrong translation

have this ever worked on player in official servers?

Yep, I've played on the official servers since EP3 until the end with a few breaks and Elementalist has always been my main. I'm sure that the skill is supposed to heal both the player and the summons.

Here's a video of how the skill should work:

(Just watch a few seconds starting from 1:40 until 1:43) :)

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If possible, I'd like to make the skill heal at least the player instead of summons (if I cannot have both). I'm sure it's possible as I've managed to make Moonlight Blessing buff affect not only summons but also the player character, thus same rules should apply to a healing skill.

Regards! :)
04/19/2018 15:30 wsv#4
so if this works with version on movie you have to just compare skill inis from that version with your inis and find the difference
04/19/2018 21:10 AdiMit#5
Quote:
Originally Posted by wsv View Post
so if this works with version on movie you have to just compare skill inis from that version with your inis and find the difference
Thanks for the advice :)

BTW, I've managed to find a temporary solution to the problem:
If you set the range to '303' instead of '307', then the skill will heal only the player character and not the summons.
Until a better solution is found, this little trick might prove useful as the skill is finally worth investing in after the modification.

Regards!