Important Item IDs for making auto miner

11/21/2005 06:10 MrTeenie#1
Well I made this for someone else making one, that will NOT be public. I also ask that if anyone else makes a memory based auto miner to please DO NOT MAKE IT PUBLIC!!!! If you are going to release it only post it on level 2!

Anyway here is a txt doc with all ore, gem, scroll, windspell scroll IDs. If you know how to make one you will know the use of these. I again beg, IF YOU MAKE ONE DO NOT MAKE IT PUBLIC!!!
11/21/2005 13:11 Hacks#2
How does one become a lvl 2 member? ^^
11/22/2005 01:05 Virtue#3
Quote:
Originally posted by Hacks@Nov 21 2005, 07:11
How does one become a lvl 2 member? ^^
Make more hacks than MrTeenie.... who strangely still isnt a level 2...
11/22/2005 01:26 Hojo#4
Quote:
Originally posted by Virtue+Nov 22 2005, 01:05--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (Virtue @ Nov 22 2005, 01:05)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin--Hacks@Nov 21 2005, 07:11
How does one become a lvl 2 member? ^^
Make more hacks than MrTeenie.... who strangely still isnt a level 2... [/b][/quote]
Its not only making hacks but contributing to the forum, finding out usefull things and such.

In my opinion Teenie hasnt made many things (No offence) but if he keeps his ways hell get in eventually :)

And im checking this doc out

You know what would be usefull, posting a tutorial on how you got them

Thanks :)
11/22/2005 01:45 MrTeenie#5
when I posted this I was tired, I just wanna add these aint memory addresses, these are ore IDs. Just search them as 4 byte *what most co memory things are* and should pop up with address of slow that ore/gem/scroll is in memory.*

For the how I got them, simply used Unknownones itemtype.dat editor.
11/22/2005 01:58 Hojo#6
Quote:
Originally posted by MrTeenie@Nov 21 2005, 06:10
Well I made this for someone else making one, that will NOT be public. I also ask that if anyone else makes a memory based auto miner to please DO NOT MAKE IT PUBLIC!!!! If you are going to release it only post it on level 2!

Anyway here is a txt doc with all ore, gem, scroll, windspell scroll IDs. If you know how to make one you will know the use of these. I again beg, IF YOU MAKE ONE DO NOT MAKE IT PUBLIC!!!
lol nvm I thaugh these were adresses
11/22/2005 05:09 anticlownn#7
wth
how can all phoenix gems have the same addresses >_>

Nice job though
11/22/2005 05:25 MrTeenie#8
probably a typo lemme look into it, I did this at like 3am -_-

Ok fixed the gem ID thingy, also the file is in a slightly different format.
11/22/2005 14:45 Hojo#9
Well so far, I have made a program that can scann my inventory and tell me if there are any ores in it and what slot there in, all I need now is how I can drop the ores via memory.

Whoever tells me will get a copy of the bot, which I will only be releaseing to lvl2 and a few select people from the lvl1, eg MrTeenie

So yeah, if you want it, you know what to do.
11/28/2005 15:05 rgs-#10
well i have been watching and useing the forums for info for about 2 months now, and basicly useing some of the hacks&bots here, but since im more fimular with memory hacking(like in battlefield '42). for droping wouldent it be logical if the memory addresses of slots are nonchanging then find out what and empty slot is and then replace the or name with what ever an empty slot is, then again now when you think about it this would most likly not work bescause your not really "droping" any thing just deleting it. kinda like when i first got the game and uset t-search and tryed to make money.
11/28/2005 16:14 fallenStar#11
Maybe you need to either use emulate a mouse to drag the ore out or use packet command to drop it from inventory. Memory alone can't do it.

And i am pretty sure if you have drop an ore out, e.g. from slot 4, the memory will not be cleared to 0, it will however be replace/overwrite with new item ID when there is new item on that slot. Therefore, need to clear it off manually to indicate nothing is there. :)
11/28/2005 17:57 unknownone#12
Quote:
Originally posted by fallenStar@Nov 28 2005, 15:14
Maybe you need to either use emulate a mouse to drag the ore out or use packet command to drop it from inventory. Memory alone can't do it.

And i am pretty sure if you have drop an ore out, e.g. from slot 4, the memory will not be cleared to 0, it will however be replace/overwrite with new item ID when there is new item on that slot. Therefore, need to clear it off manually to indicate nothing is there. :)
It is possible to perform an item drop with memory alone, although difficult to do so. It's just a case of finding the right routine, and knowing what values to apply to it. You need a good understanding of assembly, and alot of patience to find what you're looking for.

And you are correct that the item IDs aren't cleared when you drop them, however there is a flag at item_location + 0x878, which is reset to null when the item is removed from inventory.
09/24/2006 16:00 tomer012#13
what those ids help for?????
09/24/2006 18:33 m507#14
what do you have against the mining bots being made public?
09/24/2006 19:12 beezee#15
Quote:
Originally posted by tomer012@Sep 24 2006, 16:00
what those ids help for?????
your first post is to revive a 10 month old thread, and your question was answered in the first post. :rolleyes: :rolleyes: :rolleyes: