Game Update [??? Map]

03/21/2018 14:36 GTR-Freak#1
This is from the Darkorbit Discord.

We are currently doing this weeks sync. Please take a look below for the contents.

• Achat – Whispers can now be reported
• Poison Spectrum design top view image is now available in the Hangar
• You can no longer use a Jump CPU while in the process of jumping
• Fixed an issue that caused double usernames after changing it
• Fixed an exploit that allowed players to make attacking players lose honor using clans
• List of clans on clans page is back
• Cubikon Graveyard exploit fixed
o The boxes in the Cubicon Graveyard will now give diminishing returns until they only give LCB-10



The boxes will give the normal amount of X4 in the beginning but will decrease the more you collect them and eventually you'll collect X1. The exploit was probably that if you had a ship on there and the server would reset that it would stay there.

What do you have to say about this?
03/21/2018 14:49 ExtasyDO#2
So starting from 2000 with doubler, it decreases by 20 until you hit 20 x4 and then you get only 20 LCB-10(x1).
03/21/2018 15:10 Dadrouy#3
Quote:
Originally Posted by .Adrenaline View Post
This is from the Darkorbit Discord.

The exploit was probably that if you had a ship on there and the server would reset that it would stay there.

What do you have to say about this?
I reconnected 10 mins ago
03/21/2018 15:35 bugs_bunny#4
Reduction is 1% per box from maximum amount of x4,so after 100 boxes you get only x1 ...
03/21/2018 15:37 RazerHDMan#5
I knew this days was coming...

well..back to minecraft then...
03/21/2018 16:54 marcelian#6
There was a trick to jump faster than skeiths bot!
Now that graveyard is useless can anyone share it? Curiosity kills me :D !
I bet it was somehow spamming x2-x1 port with "j" and use jump cpu while jumping and somehow cancel jumping, but i trid lots of things to canel the jump lol
03/21/2018 18:01 ExtasyDO#7
Quote:
Originally Posted by marcelian View Post
There was a trick to jump faster than skeiths bot!
Now that graveyard is useless can anyone share it? Curiosity kills me :D !
I bet it was somehow spamming x2-x1 port with "j" and use jump cpu while jumping and somehow cancel jumping, but i trid lots of things to canel the jump lol
It's fixed now
03/21/2018 19:00 Surreal.#8
I'm happy about the ??? Map now. :)
03/22/2018 00:28 mack.pt_!#9
Quote:
Originally Posted by marcelian View Post
There was a trick to jump faster than skeiths bot!
Now that graveyard is useless can anyone share it? Curiosity kills me :D !
I bet it was somehow spamming x2-x1 port with "j" and use jump cpu while jumping and somehow cancel jumping, but i trid lots of things to canel the jump lol
the answer is written on initial post..
03/22/2018 08:30 skeith_sk8#10
Quote:
Originally Posted by marcelian View Post
There was a trick to jump faster than skeiths bot!
Now that graveyard is useless can anyone share it? Curiosity kills me :D !
I bet it was somehow spamming x2-x1 port with "j" and use jump cpu while jumping and somehow cancel jumping, but i trid lots of things to canel the jump lol
That way didnt work. We tried it and once u get insde the map you got back to the normal map.



In my opinion BP went too far by doing this update. Now you can collect like 100k x4 per day as maximum, before we got that in less than 10min. They could have nerfed it on many other ways instead of destroy competely the map. An example, or at least what i would have done, is move automatically all users from the map to x-1 after the restart + disable pet guard mode (like the kamikaze on low map) should have been enough to stop massive farmers and powerful clans owning the map, as everyday they should get inside again and they cannot let their ship alone wothout the pet defending them. Also increase the bumber of protegits going to the corners could have been ok.
Its obvious that the map was too OP and surely my program made too easy to get inside, but there are other ways to fix the problem. However, their delete logic when something worths will never be deleted :kappa:
03/22/2018 09:18 Paura123#11
Quote:
Originally Posted by skeith_sk8 View Post
Its obvious that the map was too OP and surely my program made too easy to get inside, but there are other ways to fix the problem. However, their delete logic when something works will never be deleted :kappa:
Then Its ur fault!! Shame on you!
Kidding xd, we all loved ur program