FlyFF - LOGIN_ACK_PREJOIN

03/08/2018 19:11 Grabweachter#1
Hello dear Community,

started to import the FlyFF Files from 2012 to VS17 and ended up finishing everything correctly and nice. Started up to install the german client on my side and updated the resource files of the client with the Server resources. Everything is working correctly, no server errors. But the problem is, it doesnt let me join to the worldserver. Tried to repack the resdata's but this is not working correctly..

Code:
Thu Mar  8 19:02:42 2018
0 - CERT_CONNECTED
Thu Mar  8 19:02:42 2018
2 - CERT_SRVR_LIST
Thu Mar  8 19:02:43 2018
4 - LOGIN_CONNECTED
Thu Mar  8 19:02:43 2018
8 - LOGIN_CACHE_ADDR
Thu Mar  8 19:02:43 2018
15 - CERT_DISCONNECT
network error:64
Thu Mar  8 19:02:43 2018
6 - LOGIN_PLAYER_LIST
Thu Mar  8 19:02:44 2018
9 - CACHE_CONNECTED
Thu Mar  8 19:02:45 2018
11 - LOGIN_REQ_PREJOIN
Thu Mar  8 19:02:46 2018
12 - LOGIN_ACK_PREJOIN

Any solution on fixxing the problem? Files are merged from the Serverfiles.
03/09/2018 01:58 Avalion#2
did you fix the issue with CInstanceDungeon. There is a thread about it somewhere where you either have to

1. add /Zc:threadSafeInit-
2. change the location of the file load for InstanceDungeonParty or whatever to out of the singleton. Ie: Move it in CProject::OpenProject

Either of those will fix the issue if it is the same issue.