[Help]Jump function..

01/29/2010 13:52 Nullable#1
Hello fellow elitepvpers,

I have been searching forever for the beginning of the jump function (made it halfway in 2 hours and all i ran into is errors :o) may someone who has it for the current patch share it please?
And there is another question, is sending clicks via SendMessage or PostMessage safe?

Mfg,
Nullable.
01/29/2010 15:43 SaM.ThE.MaN#2
what do u mean by jump function?
01/29/2010 16:00 Nullable#3
Quote:
Originally Posted by SaM.ThE.MaN View Post
what do u mean by jump function?
Every action in conquer has its own function, jump function(assuming what i have seen) takes 2 parameters x, y, what i need is the offset at which this function starts so i can call it without having to control-click mainly for a bot and without sending clicks to the process..
01/29/2010 16:03 IAmHawtness#4
Code:
004FEB9A   . FF75 DC        PUSH DWORD PTR SS:[EBP-24]
004FEB9D   . FF75 E0        PUSH DWORD PTR SS:[EBP-20]
004FEBA0   . E8 B6940600    CALL Conquer.0056805B
004FEBA5   . 8BC8           MOV ECX,EAX
004FEBA7   . E8 65120600    CALL Conquer.0055FE11
01/29/2010 16:06 Nullable#5
Wow! thanks!
01/29/2010 19:43 SaM.ThE.MaN#6
i really dont get it wt this jump fucn does u mean it makes ur client jump?
01/29/2010 19:48 Nullable#7
Quote:
Originally Posted by SaM.ThE.MaN View Post
i really dont get it wt this jump fucn does u mean it makes ur client jump?
Yes :)
01/29/2010 22:42 SaM.ThE.MaN#8
u mean by using autoit? By memory editing or editin Play.exe
01/29/2010 22:44 ~Falcon#9
Quote:
Originally Posted by SaM.ThE.MaN View Post
u mean by using autoit? By memory editing or editin Play.exe
Basically by calling the function using the _asm keyword in C++.

It can be done with memory too, not that I have any experience with it.
01/30/2010 00:44 InfamousNoone#10
Sending messages via SendMessage and PostMessage is the same concept as background clicks. So unless you have their check disabled, no it's not safe.