got hack detect GM Observer mode ?

01/28/2010 23:52 malkin#1
many time player got ban whit Gm detect beacause script dont detec a observetion mode



any1 got 1 detect GM includ observer mode ?




ps i no my english not good and im sry
01/29/2010 00:17 sachamo512#2
the GM detect works for observermode as well. People get banned bcuz they r bad hackers.
01/29/2010 00:21 ejamious#3
Quote:
Originally Posted by sachamo512 View Post
the GM detect works for observermode as well. People get banned bcuz they r bad hackers.
+10

Yea you have to be smart, Its easy to hack but not so easy to do it undetected. Scripts work 100% I can confirm, I have ran into GM's before and still haven't been banned once (Knocks on wood) If your a bad hacker expect to be banned. If your smart get to 130 then play legit :P
01/29/2010 01:00 malkin#4
im not bad hacker and im not pker

i clean when i pass in any place


i just need lvling at 130 and after i play legit but i lvling maybe to fast beacause no player see me and i got ban .......
01/29/2010 01:07 ejamious#5
Possibly they may have a way to check unusually fast leveling, if this is so, you do not have to be on the watch list to be banned. Maybe someone else can confirm making a new character and leveling it super fast and has not been banned. Otherwise it could be your hacking methods that's getting you into these situations. Also make sure your GM detect offsets are correctly updated double check even, never hurts to be to safe.
01/29/2010 01:16 sachamo512#6
i don't think they just randomly check ppl...somebody saw you (in your guild, a friend, some1 who noticed you going through df's really fast) and reported you.

I've seen kids go from arc to doom in 2 days and get banned because the other arc/doom people noticed.
01/29/2010 01:50 malkin#7
ok whitch one is the best ?

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or


GMDetect: If a GM is detected the client will crash (you stay visible in the game for 30 seconds afterwords).


or other
01/29/2010 01:56 ejamious#8
When I picked up a GM on my player detect, I was using the first one, It seemed to work pretty good as far as crashing my game within the first second (you char will disappear in about 5-6 secs)
01/29/2010 01:59 malkin#9
ok [Only registered and activated users can see links. Click Here To Register...]


the first one ?


GM detect + Tele
Version 1, a simple gm detect + tele to 0:0


?
01/29/2010 02:03 ejamious#10
Just make sure you update your offsets completely, every where you see the Array Of Bytes up date that offset accordingly.
01/29/2010 02:39 malkin#11
yes ok but can have a good one script plz ? beacause not sure witch one u say thx
01/29/2010 02:49 ejamious#12
First one. (# 1)

Version 1, a simple gm detect + tele to 0:0

Code:
[ENABLE]
alloc(DetectGM,512)
label(ReturnName)
label(PassCheck)
label(Tele)
label(Elusive)
registersymbol(DetectGM)

DetectGM:
cmp [eax+70],5D4D475B
jnz PassCheck

push ebx
mov ebx,Elusive
mov byte ptr [ebx],B9 
mov dword ptr [ebx+1],Tele 
mov dword ptr [ebx+5],5B90E1FF 
pop ebx
PassCheck:
mov [esi+0c],00000000
jmp ReturnName

Tele:
push ebx
mov [eax],0
mov [eax+4],0
mov dword ptr [esp+20],0
mov ebx,Elusive
add ebx,8
jmp ebx

[COLOR="Red"]00553F63[/COLOR]: //Update: C7 46 0C 00 00 00 00 89 47 04
jmp DetectGM
nop
nop
ReturnName:


[COLOR="Red"]00603E3B[/COLOR]: //Update: 8B 08 8B 50 04 89 4C 24 20
Elusive:

[DISABLE]
dealloc(DetectGM)
unregistersymbol(DetectGM)
[COLOR="Red"]00553F63[/COLOR]: //Update: C7 46 0C 00 00 00 00 89 47 04
mov [esi+0c],00000000
[COLOR="Red"]00603E3B[/COLOR]: //Update: 8B 08 8B 50 04 89 4C 24 20
mov ecx,[eax]
mov edx,[eax+04]
mov dword ptr [esp+20],ecx
Update all the offsets in RED
01/29/2010 02:57 malkin#13
thx my topic is done can close it
01/29/2010 03:03 ejamious#14
okay, will make it official :D

#Requesting Closure