Using Skills Packets

12/15/2017 15:54 #HB#1
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12/15/2017 20:32 DaxterSoul#2

SkillID is 32bit not 16bit.
The TargetID is conditional on the byte before it as not all action types have a target.

Can we agree on green for the next thread?
12/17/2017 09:04 DaxterSoul#3
It's actually [Only registered and activated users can see links. Click Here To Register...].