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Using Skills Packets
12/15/2017 15:54
#HB
#1
.
12/15/2017 20:32
DaxterSoul
#2
SkillID is 32bit not 16bit.
The TargetID is conditional on the byte before it as not all action types have a target.
Can we agree on green for the next thread?
12/17/2017 09:04
DaxterSoul
#3
It's actually
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