Hallo, ich fange gerade neu an da mir Flyff sehr viel spaß macht.
Habe bisher auch alles nachdem tut gemacht aber leider dennoch bekomme ich eine fehler meldung
und ingame gehen die awas entweder 0
oder es kommt erst garkein awa drauf...
und teilweise klappt es z.b bei speed oder atk obwohl überall das selbe steht ..
natürlich sollen das auch nicht die fixen awas sein, aber erstmal wollte ich keine - awakes mehr .. vielleicht weiß jemand woran es liegt und kann mir helfen ?
Hier nochmal die error txt:
hoffe auf schnelle Hilfe, nutze die VS2017 clean files die es hier gibt ^^
Habe bisher auch alles nachdem tut gemacht aber leider dennoch bekomme ich eine fehler meldung
und ingame gehen die awas entweder 0
oder es kommt erst garkein awa drauf...
und teilweise klappt es z.b bei speed oder atk obwohl überall das selbe steht ..
// 모든 옵션은 1/1000000000(10억) 확률을 가진다.
// 아이템 각성
Awakening 35 35 30 // 옵션이 1,2,3개 붙을 확률
{
DST_STR 7 // 해당 DST값이 붙을 확률
15 600000000
20 300000000
30 100000000
}
DST_DEX 7
{
15 600000000
20 300000000
30 100000000
}
DST_INT 7
{
15 600000000
20 300000000
30 100000000
}
DST_STA 7
{
15 600000000
20 300000000
30 100000000
}
DST_CHR_CHANCECRITICAL 8
{
8 600000000
13 300000000
20 100000000
}
DST_CRITICAL_BONUS 8
{
15 600000000
20 300000000
30 100000000
}
DST_SPEED 7
{
15 600000000
20 300000000
30 100000000
}
DST_ATTACKSPEED 7
{
300 600000000
340 300000000
380 100000000
}
DST_ADJDEF 7
{
100 600000000
200 300000000
300 100000000
}
DST_ATKPOWER 7
{
45 600000000
80 300000000
130 100000000
}
DST_HP_MAX 7
{
150 600000000
200 300000000
300 100000000
}
DST_MP_MAX 7
{
150 600000000
200 300000000
300 100000000
}
DST_SPELL_RATE 7
{
15 600000000
20 300000000
30 100000000
}
}
// 여신의 축복
Blessing 100 0 0
{
DST_STR 6
{
1 600000000
4 300000000
7 100000000
}
DST_DEX 6
{
1 600000000
4 300000000
7 100000000
}
DST_INT 6
{
1 600000000
4 300000000
7 100000000
}
DST_STA 6
{
1 600000000
4 300000000
7 100000000
}
DST_CHR_CHANCECRITICAL 6
{
1 600000000
2 300000000
3 100000000
}
DST_CRITICAL_BONUS 7
{
5 600000000
10 300000000
15 100000000
}
DST_SPEED 7
{
1 600000000
2 300000000
3 100000000
}
DST_ATTACKSPEED 7
{
20 600000000
60 300000000
100 100000000
}
DST_ADJDEF 7
{
4 600000000
16 300000000
28 100000000
}
DST_ATKPOWER 7
{
5 600000000
20 300000000
35 100000000
}
DST_HP_MAX 7
{
50 600000000
100 300000000
150 100000000
}
DST_MP_MAX 7
{
50 600000000
100 300000000
150 100000000
}
DST_FP_MAX 7
{
50 600000000
100 300000000
150 100000000
}
DST_SPELL_RATE 7
{
5 600000000
10 300000000
15 100000000
}
}
// 12차 리어펫 각성
SystemPet 35 35 30 // 옵션이 1,2,3개 붙을 확률
{
DST_STR 6 // 해당 DST값이 붙을 확률
15 600000000
20 300000000
30 100000000
}
DST_DEX 6
{
15 600000000
20 300000000
30 100000000
}
DST_INT 6
{
15 600000000
20 300000000
30 100000000
}
DST_STA 6
{
15 600000000
20 300000000
30 100000000
}
DST_CHR_CHANCECRITICAL 6
{
8 600000000
13 300000000
20 100000000
}
DST_CRITICAL_BONUS 7
{
15 600000000
20 300000000
29 100000000
}
DST_SPEED 7
{
5 600000000
10 300000000
15 100000000
}
DST_ATTACKSPEED 7
{
250 600000000
300 300000000
400 100000000
}
DST_ADJDEF 7
{
100 600000000
200 300000000
300 100000000
}
DST_ATKPOWER 7
{
50 600000000
100 300000000
135 100000000
}
DST_HP_MAX 7
{
100 600000000
200 300000000
500 100000000
}
DST_MP_MAX 7
{
100 600000000
200 300000000
500 100000000
}
DST_SPELL_RATE 7
{
10 600000000
20 300000000
30 100000000
}
}
//12차 픽업펫 각성
EatPet 100 0 0 // 옵션이 1,2,3개 붙을 확률
{
DST_STR 6
{
1 600000000
4 300000000
7 100000000
}
DST_DEX 6
{
1 600000000
4 300000000
7 100000000
}
DST_INT 6
{
1 600000000
4 300000000
7 100000000
}
DST_STA 6
{
1 600000000
4 300000000
7 100000000
}
DST_CHR_CHANCECRITICAL 6
{
1 600000000
2 300000000
3 100000000
}
DST_CRITICAL_BONUS 7
{
1 600000000
3 300000000
5 100000000
}
DST_SPEED 7
{
1 600000000
2 300000000
3 100000000
}
DST_ATTACKSPEED 7
{
20 600000000
60 300000000
100 100000000
}
DST_ADJDEF 7
{
4 600000000
16 300000000
28 100000000
}
DST_ATKPOWER 7
{
5 600000000
20 300000000
35 100000000
}
DST_HP_MAX 7
{
50 600000000
100 300000000
150 100000000
}
DST_MP_MAX 7
{
50 600000000
100 300000000
150 100000000
}
DST_FP_MAX 7
{
50 600000000
100 300000000
150 100000000
}
DST_SPELL_RATE 7
{
1 600000000
2 300000000
3 100000000
}
}
// 아이템 각성
Awakening 35 35 30 // 옵션이 1,2,3개 붙을 확률
{
DST_STR 7 // 해당 DST값이 붙을 확률
15 600000000
20 300000000
30 100000000
}
DST_DEX 7
{
15 600000000
20 300000000
30 100000000
}
DST_INT 7
{
15 600000000
20 300000000
30 100000000
}
DST_STA 7
{
15 600000000
20 300000000
30 100000000
}
DST_CHR_CHANCECRITICAL 8
{
8 600000000
13 300000000
20 100000000
}
DST_CRITICAL_BONUS 8
{
15 600000000
20 300000000
30 100000000
}
DST_SPEED 7
{
15 600000000
20 300000000
30 100000000
}
DST_ATTACKSPEED 7
{
300 600000000
340 300000000
380 100000000
}
DST_ADJDEF 7
{
100 600000000
200 300000000
300 100000000
}
DST_ATKPOWER 7
{
45 600000000
80 300000000
130 100000000
}
DST_HP_MAX 7
{
150 600000000
200 300000000
300 100000000
}
DST_MP_MAX 7
{
150 600000000
200 300000000
300 100000000
}
DST_SPELL_RATE 7
{
15 600000000
20 300000000
30 100000000
}
}
// 여신의 축복
Blessing 100 0 0
{
DST_STR 6
{
1 600000000
4 300000000
7 100000000
}
DST_DEX 6
{
1 600000000
4 300000000
7 100000000
}
DST_INT 6
{
1 600000000
4 300000000
7 100000000
}
DST_STA 6
{
1 600000000
4 300000000
7 100000000
}
DST_CHR_CHANCECRITICAL 6
{
1 600000000
2 300000000
3 100000000
}
DST_CRITICAL_BONUS 7
{
5 600000000
10 300000000
15 100000000
}
DST_SPEED 7
{
1 600000000
2 300000000
3 100000000
}
DST_ATTACKSPEED 7
{
20 600000000
60 300000000
100 100000000
}
DST_ADJDEF 7
{
4 600000000
16 300000000
28 100000000
}
DST_ATKPOWER 7
{
5 600000000
20 300000000
35 100000000
}
DST_HP_MAX 7
{
50 600000000
100 300000000
150 100000000
}
DST_MP_MAX 7
{
50 600000000
100 300000000
150 100000000
}
DST_FP_MAX 7
{
50 600000000
100 300000000
150 100000000
}
DST_SPELL_RATE 7
{
5 600000000
10 300000000
15 100000000
}
}
// 12차 리어펫 각성
SystemPet 35 35 30 // 옵션이 1,2,3개 붙을 확률
{
DST_STR 6 // 해당 DST값이 붙을 확률
15 600000000
20 300000000
30 100000000
}
DST_DEX 6
{
15 600000000
20 300000000
30 100000000
}
DST_INT 6
{
15 600000000
20 300000000
30 100000000
}
DST_STA 6
{
15 600000000
20 300000000
30 100000000
}
DST_CHR_CHANCECRITICAL 6
{
8 600000000
13 300000000
20 100000000
}
DST_CRITICAL_BONUS 7
{
15 600000000
20 300000000
29 100000000
}
DST_SPEED 7
{
5 600000000
10 300000000
15 100000000
}
DST_ATTACKSPEED 7
{
250 600000000
300 300000000
400 100000000
}
DST_ADJDEF 7
{
100 600000000
200 300000000
300 100000000
}
DST_ATKPOWER 7
{
50 600000000
100 300000000
135 100000000
}
DST_HP_MAX 7
{
100 600000000
200 300000000
500 100000000
}
DST_MP_MAX 7
{
100 600000000
200 300000000
500 100000000
}
DST_SPELL_RATE 7
{
10 600000000
20 300000000
30 100000000
}
}
//12차 픽업펫 각성
EatPet 100 0 0 // 옵션이 1,2,3개 붙을 확률
{
DST_STR 6
{
1 600000000
4 300000000
7 100000000
}
DST_DEX 6
{
1 600000000
4 300000000
7 100000000
}
DST_INT 6
{
1 600000000
4 300000000
7 100000000
}
DST_STA 6
{
1 600000000
4 300000000
7 100000000
}
DST_CHR_CHANCECRITICAL 6
{
1 600000000
2 300000000
3 100000000
}
DST_CRITICAL_BONUS 7
{
1 600000000
3 300000000
5 100000000
}
DST_SPEED 7
{
1 600000000
2 300000000
3 100000000
}
DST_ATTACKSPEED 7
{
20 600000000
60 300000000
100 100000000
}
DST_ADJDEF 7
{
4 600000000
16 300000000
28 100000000
}
DST_ATKPOWER 7
{
5 600000000
20 300000000
35 100000000
}
DST_HP_MAX 7
{
50 600000000
100 300000000
150 100000000
}
DST_MP_MAX 7
{
50 600000000
100 300000000
150 100000000
}
DST_FP_MAX 7
{
50 600000000
100 300000000
150 100000000
}
DST_SPELL_RATE 7
{
1 600000000
2 300000000
3 100000000
}
}
natürlich sollen das auch nicht die fixen awas sein, aber erstmal wollte ich keine - awakes mehr .. vielleicht weiß jemand woran es liegt und kann mir helfen ?
Hier nochmal die error txt:
2017/12/15 13:13:40 Awakening: nDst = 1, dwTotalProb = 3742
2017/12/15 13:13:40 FileName randomoption.inc(95) : Blessing Not Found. : Blessing 100 0 0
{
DST_STR 6
{
1 6000000
2017/12/15 13:13:40 Awakening: nDst = 0, dwTotalProb = 1401
2017/12/15 13:13:40 FileName randomoption.inc(184) : SystemPet Not Found. : SystemPet 35 35 30 // ¿É¼ÇÀÌ 1,2,3°³ ºÙÀ» È®·ü
{
DST_STR 6
2017/12/15 13:13:40 Awakening: nDst = 0, dwTotalProb = 1000000006
2017/12/15 13:13:40 OP: 4351882, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0
2017/12/15 13:13:42 OP: 2071, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0
2017/12/15 13:16:17 CRandomOptionProperty.DetermineRandomOptionAdj: 0
2017/12/15 13:16:41 CRandomOptionProperty.DetermineRandomOptionAdj: 0
2017/12/15 13:16:48 CRandomOptionProperty.DetermineRandomOptionAdj: 0
2017/12/15 13:17:28 CRandomOptionProperty.DetermineRandomOptionAdj: 0
2017/12/15 13:17:38 CRandomOptionProperty.DetermineRandomOptionAdj: 0
2017/12/15 13:18:00 CRandomOptionProperty.DetermineRandomOptionAdj: 0
2017/12/15 13:18:00 CRandomOptionProperty.DetermineRandomOptionAdj: 0
2017/12/15 13:18:27 CRandomOptionProperty.DetermineRandomOptionAdj: 0
2017/12/15 13:18:33 CRandomOptionProperty.DetermineRandomOptionAdj: 0
2017/12/15 13:13:40 FileName randomoption.inc(95) : Blessing Not Found. : Blessing 100 0 0
{
DST_STR 6
{
1 6000000
2017/12/15 13:13:40 Awakening: nDst = 0, dwTotalProb = 1401
2017/12/15 13:13:40 FileName randomoption.inc(184) : SystemPet Not Found. : SystemPet 35 35 30 // ¿É¼ÇÀÌ 1,2,3°³ ºÙÀ» È®·ü
{
DST_STR 6
2017/12/15 13:13:40 Awakening: nDst = 0, dwTotalProb = 1000000006
2017/12/15 13:13:40 OP: 4351882, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0
2017/12/15 13:13:42 OP: 2071, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0
2017/12/15 13:16:17 CRandomOptionProperty.DetermineRandomOptionAdj: 0
2017/12/15 13:16:41 CRandomOptionProperty.DetermineRandomOptionAdj: 0
2017/12/15 13:16:48 CRandomOptionProperty.DetermineRandomOptionAdj: 0
2017/12/15 13:17:28 CRandomOptionProperty.DetermineRandomOptionAdj: 0
2017/12/15 13:17:38 CRandomOptionProperty.DetermineRandomOptionAdj: 0
2017/12/15 13:18:00 CRandomOptionProperty.DetermineRandomOptionAdj: 0
2017/12/15 13:18:00 CRandomOptionProperty.DetermineRandomOptionAdj: 0
2017/12/15 13:18:27 CRandomOptionProperty.DetermineRandomOptionAdj: 0
2017/12/15 13:18:33 CRandomOptionProperty.DetermineRandomOptionAdj: 0
hoffe auf schnelle Hilfe, nutze die VS2017 clean files die es hier gibt ^^