Admin IGN Color

12/14/2017 09:40 Kakerou#1
Hi Guys.
Im using Erendora source, I want to change the color of Admin because its black and can't read it very dark. Anyone tried to change the color?

Thanks advace for the help gurus. ~.^
12/14/2017 09:45 RaptoxxD#2
Go to your neuz project, go to MoverRender.cpp and search for this one:
Code:
// ¸í¼º¿¡ µû¸¥ »öÇ¥½Ã.
#if __VER >= 13 // __HONORABLE_TITLE
Go one line below and add this:
Code:
if( IsAuthHigher(AUTH_ADMINISTRATOR)) // fnL
{
dwColor = 0xff9e054d;
}
else if( IsAuthHigher(AUTH_GAMEMASTER))
{
dwColor = 0xff1d8fca;
}
12/14/2017 12:52 Dr. Peacock#3
Quote:
Originally Posted by RaptoxxD View Post
Go to your neuz project, go to MoverRender.cpp and search for this one:
Code:
// ¸í¼º¿¡ µû¸¥ »öÇ¥½Ã.
#if __VER >= 13 // __HONORABLE_TITLE
Go one line below and add this:
Code:
if( IsAuthHigher(AUTH_ADMINISTRATOR)) // fnL
{
dwColor = 0xff9e054d;
}
else if( IsAuthHigher(AUTH_GAMEMASTER))
{
dwColor = 0xff1d8fca;
}
So you think that he got your Code?
The Color is already there but Not the right one.
Search for : COLOR_ADMINISTRATOR
It's in Mover.cpp i think.

The Last 6 "Words/Keys" (after 0xFF) is the Color ingame, use a Hex-Color tbl in the Web TK create another Color :)
12/14/2017 15:58 Blouflash#4
Quote:
Originally Posted by Dr. Peacock View Post
The Last 6 "Words/Keys" (after 0xFF) is the Color ingame, use a Hex-Color tbl in the Web TK create another Color :)
It's called bytes
02/09/2018 10:00 MarcioSouza#5
After I edit this file, does something else have to be done? Because in the game it does not change anything.
02/10/2018 16:40 Quest03#6
Mover.h

#define COLOR_PLAYER 0xffffffff
#define COLOR_GAMEMASTER 0xff2D7CAE
#define COLOR_GAMEMASTER4 0xff2D7CAE
#define COLOR_GAMEMASTER3 0xff2D7CAE
#define COLOR_GAMEMASTER2 0xff2D7CAE
#define COLOR_ADMINISTRATOR 0xFFFF0000
#define COLOR_OPERATOR 0xffFF00E6
#define COLOR_NPC 0xffa0a0ff
#define COLOR_MONSTER 0xffffffa0
#define COLOR_PARTY 0xff70f070
#define COLOR_GUILDCOMBAT 0xff00ff00