Joah es ist weder ein "fastdiablo" noch ein "normaler" sondern ein Mischling sozusagen.
Würde Pala empfehlen.
Btw, nicht Venomlords sondern Seis ist das letzte Siegel irgendwie ist das 10 mal besser als die Reihenfolge im Original.
Würde Pala empfehlen.
Btw, nicht Venomlords sondern Seis ist das letzte Siegel irgendwie ist das 10 mal besser als die Reihenfolge im Original.
Quote:
function NTMain()
{
Include("common/NTCommon.ntl");
NTC_IncludeConfig();
NTC_IncludeLibs();
NT_LoadConfig();
NTSI_LoadNIPFiles();
NTA_Initialize();
if(!NTTM_CheckAct())
{
NTC_SendMsgToScript("default.ntj", "NTTM_CheckAct()");
return;
}
NTTMGR_TownManager();
if(!NTTM_TownMove("waypoint"))
{
NTC_SendMsgToScript("default.ntj", "NTTM_TownMove()");
return;
}
if(!NTM_TakeWaypoint(107))
{
NTC_SendMsgToScript("default.ntj", "NTM_TakeWaypoint()");
return;
}
NTP_DoPrecast();
if(!NTM_MoveTo(108, 7797, 5560))
{
NTC_SendMsgToScript("default.ntj", "NTM_MoveTo()");
return;
}
NTC_PingDelay(500);
if(!NT_OpenSealsInt())
{
NTC_SendMsgToScript("default.ntj", "NT_OpenSealsInt()");
return;
}
NTT_CleanPotions();
NTP_DoPrecast();
if(!NTM_MoveTo(me.areaid, 7792, 5292))
{
NTC_SendMsgToScript("default.ntj", "NTM_MoveTo()");
return;
}
while(!NTC_FindMonster(243))
NTC_Delay(200);
if(!NTA_KillBoss(243))
{
NTC_SendMsgToScript("default.ntj", "NTA_KillBoss()");
return;
}
NTC_Delay(200);
NTSI_PickItems();
NTC_SendMsgToScript("default.ntj", "SCRIPT_END");
}
// Internal function
function NT_OpenSealsInt()
{
var _unit;
var _result;
_unit = GetPresetUnits(me.areaid, NTC_UNIT_OBJECT, 396);
if(!_unit)
return false;
if(_unit[0].roomy*5 + _unit[0].y == 5275)
_result = NT_OpenVizierSealInt(1);
else
_result = NT_OpenVizierSealInt(2);
if(!_result)
return false;
_unit = GetPresetUnits(me.areaid, NTC_UNIT_OBJECT, 392);
if(!_unit)
return false;
if(_unit[0].roomx*5 + _unit[0].x == 7893)
_result = NT_OpenVenomSealInt(1);
else
_result = NT_OpenVenomSealInt(2);
if(!_result)
return false;
_unit = GetPresetUnits(me.areaid, NTC_UNIT_OBJECT, 394);
if(!_unit)
return false;
if(_unit[0].roomx*5 + _unit[0].x == 7773)
_result = NT_OpenDeSeisSealInt(1);
else
_result = NT_OpenDeSeisSealInt(2);
return _result;
}
function NT_OpenVizierSealInt(type)
{
var i, n;
var _attackpos = [7740, 5300, 7740, 5280, 7720, 5280, 7720, 5300];
var _monstername = GetLocaleString(2851);
for(i = 0 ; i < 3 ; i++)
{
if(type == 1)
{
NT_OpenSealInt(395, 7654, 5310);
NT_OpenSealInt(396, 7659, 5277);
NTM_MoveTo(me.areaid, 7665, 5277);
}
else
{
NT_OpenSealInt(395, 7650, 5276);
NT_OpenSealInt(396, 7651, 5310);
}
for(n = 0 ; n < 10 ; n++)
{
NTC_Delay(200);
if(NTA_KillBoss(_monstername))
{
NTA_ClearPosition(10);
NTSI_PickItems();
NTT_CleanPotions();
if(NTConfig_PublicMode)
{
NTA_ClearPosition(10);
NTM_MakeTP();
}
return NTM_MoveTo(me.areaid, 7750, 5280);
}
}
}
return false;
}
function NT_OpenDeSeisSealInt(type)
{
var i, n;
var _attackpos = [7780, 5255, 7800, 5255, 7800, 5235, 7780, 5235];
var _monstername = GetLocaleString(2852);
for(i = 0 ; i < 3 ; i++)
{
if(type == 1)
{
NT_OpenSealInt(394, 7769, 5158);
NTM_MoveTo(me.areaid, 7771, 5196);
}
else
{
NT_OpenSealInt(394, 7810, 5156);
NTM_MoveTo(me.areaid, 7770, 5169);
}
for(n = 0 ; n < 10 ; n++)
{
NTC_Delay(200);
if(NTA_KillBoss(_monstername))
{
NTA_ClearPosition(10);
NTSI_PickItems();
NTT_CleanPotions();
return NTM_MoveTo(me.areaid, 7800, 5255);
}
}
}
return false;
}
function NT_OpenVenomSealInt(type)
{
var i, n;
var _attackpos = [7835, 5280, 7835, 5300, 7855, 5300, 7855, 5280];
var _monstername = GetLocaleString(2853);
for(i = 0 ; i < 3 ; i++)
{
if(type == 1)
{
NT_OpenSealInt(393, 7915, 5280);
NT_OpenSealInt(392, 7895, 5318);
NTM_MoveTo(me.areaid, 7892, 5298);
}
else
{
NT_OpenSealInt(393, 7905, 5277);
NT_OpenSealInt(392, 7916, 5310);
NTM_MoveTo(me.areaid, 7937, 5305);
}
for(n = 0 ; n < 10 ; n++)
{
NTC_Delay(200);
if(NTA_KillBoss(_monstername))
{
NTA_ClearPosition(10);
NTSI_PickItems();
NTT_CleanPotions();
return true;
}
}
}
return false;
}
function NT_OpenSealInt(classid, x, y)
{
var _seal;
NTM_MoveTo(me.areaid, x, y);
NTSI_PickItems();
_seal = NTC_GetUnit(NTC_UNIT_OBJECT, classid);
if(!_seal)
return false;
if(_seal.mode > 0)
return true;
for(var i = 0 ; i < 4 ; i++)
{
if((i % 2) == 0)
{
if(GetDistance(me, _seal) > 2)
NTM_MoveTo(_seal.areaid, _seal.x+1, _seal.y);
NTC_DoClick(NTC_CLICK_LDOWN, NTC_SHIFT_NONE, _seal);
}
NTC_Delay(500);
if(_seal.mode > 0)
return true;
}
return false;
}