Raised Pet

12/05/2017 09:16 babyminion#1
How to make Frost Hunter? :handsdown:
12/05/2017 09:31 -Venom'#2
with your brain :handsdown:
12/05/2017 10:01 babyminion#3
worst reply ever :handsdown:
12/05/2017 10:10 Dr. Peacock#4
1. Take a look at other Pets.
2. You need: defineItem.h | mdlDyna.inc | specItem.txt / propItem.txt |Pet... idk right now.. other :D

or if you are to lazy, go the the Griffin, take the MI_ go to mdlDyna and change the Look to the frosthunter one.

DEF => ALL STATS and your done
12/05/2017 10:41 babyminion#5
Quote:
Originally Posted by Dr. Peacock View Post
1. Take a look at other Pets.
2. You need: defineItem.h | mdlDyna.inc | specItem.txt / propItem.txt |Pet... idk right now.. other :D

or if you are to lazy, go the the Griffin, take the MI_ go to mdlDyna and change the Look to the frosthunter one.

DEF => ALL STATS and your done
how about instant frost hunter raised pet. no "EGG" how to do that sir? thanks for being kind :) :handsdown:
12/05/2017 11:43 Dr. Peacock#6
Set the chance to get a Frosthunter to 100% , the other Pets to a chance of 0%.
Check Resource : Pet.inc

Code:
AvailDestParam
{
//	EFFECT	 		LV1	LV2 	LV3	 LV4 	LV5 	LV6 	LV7 	LV8	LV9			PET_ICON			PET_DESIGN_LV1			PET_DESIGN_LV2		PET_DESIGN_LV3		PET_CHANCE
	DST_ALL_STATS		1	2	4	7	11	16	22	29	37			II_PET_BLUEHUNTER01		MI_PET_BLUEHUNTER01		MI_PET_BLUEHUNTER01_1	MI_PET_BLUEHUNTER01_2	[COLOR="Red"]900[/COLOR]
}
The Red One, is what you need ! (AT THE END OF THE LINE !)