Sapphire's To-do list for the reborn (Warning: 157 lines long)
1-garden uniques don't share the kill for the whole party members
2-Alchemy achievement shows +13 14 15, remove them.. (explanation)
3-remove skill edit potion or fix the bug somehow (there's a bug , can do more blesses/screens/skins by dlvling them and using them)
4-thief suit effect black instead of red.
5-hwid limit 1 in job/fw.
6-Expanding the trade route.
7-fix npc thieves spawning problem.
8-fix the minus job experience issue.
9-change the 110 reward to some precious items instead of silks.
10-change the hideout dimension pillar shape and the monsters that it spawns.
11-change the starter's items, 1000 hp mp devil 5% 3 days, prem 5% 3 days, avatar
12-reduce the hwid limit to 3.
13-fw teleports you out beside bandit fw not baghdad's fw.
14-move the winner's towers to baghdad instead of being in bandit and fix their visual existance on the map.
15-EGY A, you need only 1X dead nova, you need 1250 job points and 2B gold beside the tokens.
16-increase nova drop rate (a little bit).
17-decrease job points profit for trader/hunters/thieves (5 jp for trader, 2 jp for hunter (each trade that he protects), 8 jp for thief "approximately")
18-decrease the behemoth hp to 700k, and speed to 7M, (buffalo speed 6M 350khp) (elephant 5m350khp) all of them will have the same count of slots.
19-increase the vigor price to 100K each to control the economy.
20-remove the egy accs/set drops from the uniques.
21-Fix the petra dungeon spawn, crashes and to re-create it from the scratch.
22-limit the re-arrange/Q&A winning with a limit of 2 per day, writes a pm with you've reached your limit today"
23-enable CTF, win = 3 Trojan coin draw/lose= 1 Trojan.
24-honor buffs based on job kills/ctf kills/ ghost event kills (with some restrictions to avoid cheating)
25-add special titles for the best trader/thief/hunter.
26-hideout final notice says kholoud instead of giant overlord, fix it.
27-to grant the last job suit with more blues.
28-to increase the devil's spirit blue scroll price to 2B instead of 75M.
29-remove the 1st dg lucky powder from the drops, add it to the gold npc for 500m
30-Increase the fw's reward to 5B.
31-move baghdad's npcs to Hotan, (making it the main city)
32-decrease the honor buff refreshing time to 1 hour.
33-the whole accounts will be registered to academy automatically.
34-bards buffs and warrior buffs will be disabled in the fw
35-protect buff will be disabled in Petra/garden/jupiter temples in order to avoid stucking uniques
36-decrease the elixir rates a bit.
37-increase stacks of magic/attribute stones to 500.
38-Trade pet price decreased to 5 silks instead of 15.
39-disable luck/steady stones from the drops, add them for gold 50m for steady/100m for the lucky stone (which controls the economy and create a true value for the gold).
40-jupiter arena uniques' drop is 5x reverse/5x global/2x immortal/2x astral/5x 20 silk scroll(or 25) (it does NOT drop egy A).
41-remove honor points from delivering/stealing/protecting the trade.
42-EGY A accessory can be bought for JP, 2B gold, 10 garden tokens, 100 Trojan coin 100 ghost coin.
43-Ghost event/ctf have a hwid limit 1.
44-replace the ivy spawns with cerb and vice versa
45-remove weed npc, replace it with the ACCS shop
46-EGY A set parts for JP, 2B gold, 15 garden token,120 Trojan coin 120 ghost coin each part.
47-decrease the avatars price in the avatars shop.
48-edit shield EGY A price to 25 petra tokens, 15 garden tokens, 50 hideout tokens,1 dead shield, 25 ghost coin, JP ,2B gold.
49-change the nova exchanger price (2B gold, 50 JP, 15 ghost coin, 15 Trojan coin)
50-fellow pets price increased to 200 JP.
51-Add 10% def/attack scrolls to npc, each = 200M/5 JP
52-decrease the number of 20% damage/def scrolls per stack in the item mall.
53-Add murder remover scroll for silks
54-add devil gender switch scroll for silks.
55-Automatic race event
56-Automatic job war event
57-Automatic Q&A event
58-Automatic re-arrange event
59-Automatic last man standing event
60-automatic lucky party number event
61-automatic H&S event
62-automatic S&D event
63-automatic uniques event
64-automatic alchemy event
65-automatic lottery event
#European:
Warlock:
1-Slumber/Deep slumber: sleep probability decreased to 50%
2-Daze/Wrath Daze:Stun probability decreased to 50%
3-Physical Raze/ Medical Raze/ Combat Raze/ Courage Raze: Decay/ Weaken / Impotent / Diviosn probability decreased to 50%, cool down increased to 7 seconds.
4-Physical Ravage / Magical Ravage / Combat Ravage / Courage Ravage: Decay/ Weaken / Impotent / Diviosn probability decreased to 50%.
5-Decayed/Curse Breath: bleed/dull probability decreased to 10%.
6-Sleep cannot be used if Hidden effect is used on the enemy(Bloody Trap / Death Trap)
7-Reflect/Advanced Reflect shares the same cooldown (both has a cooldown of 10 minutes)
Cleric:
1-decrease the pure offering damage.
2-decrease the bless spell def.
3-bless spell cannot be used if earth fence/earth barrier are used.
4-bless spell continuous hours decreased to 35 seconds.
5-integrity/innocent share the same cool down of 11 seconds.
6-holy spell/holy word reducing probability decreased to 35% instead of 50%.
Wizard:
1-Life turnover/life control magical damage decreased to 20% instead of 25 (all levels)
2-earth barrier/earth fence cannot be used if bless spell is used.
3-earth fence/barrier continuous hours decreased to 15 seconds instead of 20.
4-decrease the earth fence def %.
Warrior:
1-Sprint Assault: knock back probability decreased to 23%.
2-Shield Crush: knock back probability decreased to 42%.
3-morale/physical/ultimate screen cool down increased to 5 minutes and continuous hours decreased to 30 instead of 45, cannot be used while bless spell is used. and cannot use ultimate screen if physical/morale are used (vice versa).
4-iron/mana skin continuous hours decreased to 30 instead of 45, cool down increased to 5 minutes.
5-decreased the physical screen def.
6-decreased the morale screen def.
7-decreased the ultimate screen def.
8-decrease the iron skin def.
9-decrease the mana skin def.
#Chinese:
*add a buff with 20% phy/mag dmg, 10% with phy/mag def, 5 str/5 int/10 attack rate/10 parry ratio and 20% damage increase to uniques.
Bicheon:
1-Twin Energy Smash: add a knock back probability of 23%.
2-Iron castle shield/ Sun Guard shield cool down increased to 2 minutes.
3-Asura cut blade critican increase has been increased to 10.
4-Heavenly Blade critical increase has been increased to 15.
5-Celestial Ground Bicheon lvl 4, changed to: phy def pwr of shield 100% reduce, phy atk pwr 215 increase.
Heuksal:
1-Soul Spear - Destruction: stun probability increased to 15%.
2-Bloody Emperor Storm/Bloody Ghost Storm cool down had been increased to 2 minutes.
3-Ghost spear attack series share the same cool down now.
Pacheon:
1-Anti Devil Bow - Demolition critical increase 50 instead of 45.
2-5 arrow combo/ 6 arrow combo KB probability decreased to 20% instead of 30%.
3-Ice Hawk lvl 4 , attack rate 45 increase instead of 37.
Light:
1-Ghost Walk - God: moving speed 110% increase.
2-Crane's Thunderbolt: has the same power as the FIRE(Flame Wave - Disintegrate) last lv = last lv
3-Horse's Thunderbolt: has the same power as the FIRE(Flame Wave - HellFire) last lv = last lv
4-God - Piercing Force magical damage 28% increase instead of 24%.
5-heaven's force lv11 parry rate 42 increase instead of 37
Fire:
1-Fire Shield - Emperor:has the same resistance of european holy spell but 20% (max lvl 1, required level 100).
2-Flame body - God physical damage 15% increase instead of 11.
3-God Fire Protection 414 mag def pwr increase instead of 380.
4-fire wall - god cool down increased to 10 seconds (share the same cooldown with iceberg wall).
Cold:
1-Snow Storm - Multi Shot has the same power as the FIRE(Flame Wave - Disintegrate) last lv = last lv
2-Final guard of ice - 300 phy def pwr increase instead of 240.
3-Iceberg Wall has a 10 seconds cool down(shared with fire wall god).
4-int restriction on the snows, 250/ 300/350/400/450
Force:
1-Force Cure series share the same cool down of (increased to 7 seconds).
2-Vital spot - Body/ Mind: Decay/ Weaken probability had been decreased to 65%.
3-Vital spot - Zero/ Brain/ Faint: Impotent/ Division/ Stun probability had been decreased to 53%.
4-self heal series all of them share the same cool down of 7 seconds,
5-Heal series all of them share the same cool down of 7 seconds,