what makes conquer so much harder of a game to make a private server of than lets say WoW?
It's more popular, there's like 50 Hojo's ultimatehakers there. You ask all the hackers about WOW and 80% of them would probably say they made some hack for it. You ask all teh hackers about Conquer and 50% of 'em would be like 'wtf is that?'Quote:
Originally posted by bobbydole@Nov 7 2005, 19:47
yea but if blizzard has so much money, how come thier servers were easier to crack than CO's? shouldnt a more weathly company have better security?
It's more popular, there's like 50 Hojo's ultimatehakers there. You ask all the hackers about WOW and 80% of them would probably say they made some hack for it. You ask all teh hackers about Conquer and 50% of 'em would be like 'wtf is that?' [/b][/quote]Quote:
Originally posted by anticlownn+Nov 7 2005, 20:06--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (anticlownn @ Nov 7 2005, 20:06)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin--bobbydole@Nov 7 2005, 19:47
yea but if blizzard has so much money, how come thier servers were easier to crack than CO's? shouldnt a more weathly company have better security?
bah, I should hack right into their data base, you think they have any firewalls... :rolleyes:Quote:
Originally posted by unknownone@Nov 8 2005, 06:06
Well, unless you can hack into official servers, the only way to get 'copies' of server files is to guess how they work, and program new files based on your assumptions.
bah, I should hack right into their data base, you think they have any firewalls... :rolleyes: [/b][/quote]Quote:
Originally posted by anticlownn+Nov 9 2005, 01:47--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (anticlownn @ Nov 9 2005, 01:47)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin--unknownone@Nov 8 2005, 06:06
Well, unless you can hack into official servers, the only way to get 'copies' of server files is to guess how they work, and program new files based on your assumptions.
do it. o and one more question, does anyone know how big of a server one would have to possess in order to run a private server for this game? [/b][/quote]Quote:
Originally posted by bobbydole+Nov 10 2005, 03:33--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (bobbydole @ Nov 10 2005, 03:33)</td></tr><tr><td id='QUOTE'> Quote:
Originally posted by -anticlownn@Nov 9 2005, 01:47
<!--QuoteBegin--unknownoneQuote:
@Nov 8 2005, 06:06
Well, unless you can hack into official servers, the only way to get 'copies' of server files is to guess how they work, and program new files based on your assumptions.
bah, I should hack right into their data base, you think they have any firewalls... :rolleyes:
according to fchen at this post : [Only registered and activated users can see links. Click Here To Register...] . Each of the server are running on a Dual xeon 2.8G, 2G RAM, 3x36G SCSI HD [/b][/quote]Quote:
Originally posted by shinichikudo+Nov 10 2005, 03:50--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (shinichikudo @ Nov 10 2005, 03:50)</td></tr><tr><td id='QUOTE'> Quote:
Originally posted by -bobbydole@Nov 10 2005, 03:33
Quote:
Originally posted by -anticlownn@Nov 9 2005, 01:47
<!--QuoteBegin--unknownoneQuote:
Quote:
@Nov 8 2005, 06:06
Well, unless you can hack into official servers, the only way to get 'copies' of server files is to guess how they work, and program new files based on your assumptions.
bah, I should hack right into their data base, you think they have any firewalls... :rolleyes:
do it. o and one more question, does anyone know how big of a server one would have to possess in order to run a private server for this game?