Remote Execution Bypass - Undetected by Filters

11/19/2017 01:47 GigglesFTW#1
Hello, I’m looking to purchase a remote execution bypass. My requirements are that it’s unlogged and works on all servers. Payment is negotiable depending on how well the bypass functions. PM me if you have a working and unlogged bypass. I’ll be paying with BTC or PayPal. I’m going to require demonstration before any money is sent as well.

I’m sure this goes without saying but I’m willing to pay a good sum of money.
11/19/2017 17:53 GigglesFTW#2
Quote:
Originally Posted by Peeky View Post
nothing is unlogged unless you have a scripts.txt bypass
I do. That's why I just need this last piece.
11/20/2017 10:44 Peeky#3
if you have a scripts.txt bypass, just take any script and run it, find a RE online and use it..
11/20/2017 14:20 GigglesFTW#4
Quote:
Originally Posted by Peeky View Post
if you have a scripts.txt bypass, just take any script and run it, find a RE online and use it..
Large servers such as Olympus and Asylum will be able to see in their logs that it’s me using remote execution if I use a public one that’s logged.

"addMPEventHandler" and other useful functions will still get you kicked too. I believe that waypoint RE was patched as well.
11/20/2017 21:32 ɔя.пσвυɔɔч#5
As far as i know they've fixed/log now every Remote Execution that is available. There are still methods to get around it with using engine cheats, but that requires a bit more knowledge than just scripting. If you know how to code, contact me. Also if you've a scripts.txt bypass it'll most likely just work for local shit, everything you execute that is global is still filtered by BEServer.dll...
11/20/2017 22:24 GigglesFTW#6
Quote:
Originally Posted by ɔя.пσвυɔɔч View Post
As far as i know they've fixed/log now every Remote Execution that is available. There are still methods to get around it with using engine cheats, but that requires a bit more knowledge than just scripting. If you know how to code, contact me. Also if you've a scripts.txt bypass it'll most likely just work for local shit, everything you execute that is global is still filtered by BEServer.dll...
I've messaged you. Thanks for posting.