Need help for a VB6 Game

11/02/2017 03:31 Wiiwiifons#1
Hi everyone :handsdown:
First, didn't know where to post this so I'm sorry if it's in the wrong section :|
So basically I'm trying to find cheats for this game [Only registered and activated users can see links. Click Here To Register...]
I've already find how to speed hack (with speed multiplicator) only using pointers with Cheat Engine.
Now my problem is that first I don't understand why but the pointers somehow changes alone when it wants, sometimes it will work only a day, sometimes two, etc... I thought that Pointers couldn't change :o
Next thing is I tried to find more features using packets but they have an anti-cheat that instantly disconnect you when you send a packet. I tried many many many thing to bypass this but it seems impossible (for me).

If you have any ideas, tips, to help me, I would be very grateful towards you.

Thank you very much in advance :handsdown:
11/03/2017 05:59 atom0s#2
For the pointer part, pointers are not guaranteed to be static. Along with that they can be parented by a specific module like "Game.dll". If Game.dll loads into a different location in memory each start, your pointers static address will break, every time. Also if the game updates, your offset/pointers are going to break due to shifting.

You are better off learning about AoB's and understanding how to use those properly.

As for the packet anti-cheat, find how the game sends packets legit and just hook the functions used for that. Queue a packet as if the client did it itself and have it sent like normal.