Found how to repair without taking off

10/28/2005 02:44 ViTiN123#1
just same as peach said in his topic...but now
u need go near pharmacist to do it :)
thx X) :) :)
10/28/2005 03:11 Hacks#2
Er..okay? That doesn't help at all, might as well go to the market then and unequip (save for the stat changed weapons).
10/28/2005 16:29 Qonquer#3
Just a thought, I haven't tested it yet tho.

The server must compare the x and y value of a pharmy NPC against your x and y to see if you are in range. It may be that the server doesn't check if you are both on the same map however. So if you can get to an x y location in the lab that is near an x y location of a pharmy on another map, it might work.
10/28/2005 18:34 pro4never#4
um... pharmacist/blacksmith etc are on diff coords on each map >_> so no I dont think that would help any.... The main point is not having to use 2 db's to repair weps though... gr8 thing that this is still in (have not tested.. just assuming :P)
10/28/2005 19:17 ultimatedestroyer#5
I think it does cheak maps Qonquer.
10/29/2005 03:20 anticlownn#6
Quote:
Originally posted by Hacks@Oct 28 2005, 03:11
Er..okay? That doesn't help at all, might as well go to the market then and unequip (save for the stat changed weapons).
If you are reborn you can still have a lot of vitality points and 0 strength.