I know, this question has been asked countless times throughout the years, I did my research.
However, according to the information and instructions given in those topics, it is not quite working out for me.
The information I have:
- use shstudio
- insert a object/shape (Edit -> Create Item or simply press Insert)
- insert X, Y and Z coordinates for the added object
- Voila, object added
Unfortunately, the given information is incorrect or I am missing a step, as the added smod files do not appear in game after importing the edited wld to the client.
However, according to the information and instructions given in those topics, it is not quite working out for me.
The information I have:
- use shstudio
- insert a object/shape (Edit -> Create Item or simply press Insert)
- insert X, Y and Z coordinates for the added object
- Voila, object added
Unfortunately, the given information is incorrect or I am missing a step, as the added smod files do not appear in game after importing the edited wld to the client.