Help? on armor ID numbers

10/25/2005 02:54 TehHellz#1
Can someone give me a list of what every armor is in the armor.ini? The lower levels arent in c3/textrue so i cant check from there
10/25/2005 03:04 GaMeMastErZ#2
Quote:
Originally posted by TehHellz@Oct 25 2005, 02:54
Can someone give me a list of what every armor is in the armor.ini? The lower levels arent in c3/textrue so i cant check from there
I'll try, but first what do u need em for?
10/25/2005 03:50 unknownone#3
Use ItemType.dat to find particular items, and you can work out the name of the textures from it.
I'll take a PineRobe as an example.
The ID of the first PineRobe entry in ItemType.dat is 139393

So the general ID of Pine Robes is 139xyz.
x is the color of the robe (3=orange, 4=light blue, 5=red, 6=dark blue, 7=yellow, 8=purple, 9=white)

y is the level of the item relative to the lowest level of that type. (TaoRobe=1, MaskRobe=2 etc.) 120 textures are excluded from this, but you can see how to fin textures for them.) For 120 armors make this zero

z is the quality of the item, and had no difference on the armor texture. Should always be zero.

Now you just need to add a digit at the front of the ID for the player its for (1=small female, 2=large female, 3=small male, 4=large male)

Back to that entity I found for PineRobe. (139393). If i want to find a Red large female texture, I add on the digit for large female (2139393), change the color to red (2139593), and make the 'quality' zero. (2139590), and make y zero because its a level 120 robe.
The ID I get is 2139500.

Go to 3dtexture.ini, and search for the ID you just found, and it gives you the path and filename of the texture. In this case 2139500=c3/texture/002139500.dds

Textures not visible in Conquer 1.0\c3\ are actually in the c3.wdf file, its packed full of them. You can extract the files you want using the filename you got from 3dtexture.ini. I'm not posting how to do that here.
10/26/2005 04:57 TehHellz#4
Quote:
Originally posted by GaMeMastErZ+Oct 25 2005, 03:04--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (GaMeMastErZ @ Oct 25 2005, 03:04)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin--TehHellz@Oct 25 2005, 02:54
Can someone give me a list of what every armor is in the armor.ini? The lower levels arent in c3/textrue so i cant check from there
I'll try, but first what do u need em for? [/b][/quote]
need them becuase i want to edit the armors im wearing to the 120 armors
10/26/2005 05:09 GaMeMastErZ#5
Quote:
Originally posted by TehHellz+Oct 26 2005, 04:57--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (TehHellz @ Oct 26 2005, 04:57)</td></tr><tr><td id='QUOTE'>
Quote:
Originally posted by -GaMeMastErZ@Oct 25 2005, 03:04
<!--QuoteBegin--TehHellz
Quote:
@Oct 25 2005, 02:54
Can someone give me a list of what every armor is in the armor.ini? The lower levels arent in c3/textrue so i cant check from there

I'll try, but first what do u need em for?
need them becuase i want to edit the armors im wearing to the 120 armors [/b][/quote]
do u mean upgrade em, or make it seem like ur wearin 120 amors...which is clientside...dont think u can upgrade em like that...
10/26/2005 06:33 TehHellz#6
Yes client side, and you can

you cane make lvl 1 nobo coats look like 120 archer armors, ive done it before
10/27/2005 03:16 GaMeMastErZ#7
Quote:
Originally posted by TehHellz@Oct 26 2005, 06:33
Yes client side, and you can

you cane make lvl 1 nobo coats look like 120 archer armors, ive done it before
So ur jus doin it for kicks eh..XD
10/27/2005 04:35 TehHellz#8
Yea
10/27/2005 04:36 TehHellz#9
and so i can use the cool armor edits badboy and others made